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Getting Started in 3D with Maya: Create a Project from Start to Finish-Model, Texture, Rig, Animate, and Render in Maya

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Take the on-ramp to 3D animation expertise...both techniques and concepts. Through the carefully constructed tutorials covering the critical components of the 3D production pipeline, you will not only get started, you will become fully functional in 3D with Maya. Author, Adam Watkins, 12 year industry veteran and Professor of 3D Animation, delivers the goods. As your personal trainer, he will get you on your way with: 3D modeling, UV layout, texturing, lighting, rendering, rigging and animation. "Getting Started in 3D with Maya" fills an important need, coaching you on how to master the entire process -the full production cycle along with key techniques for delivering professional-level 3d content.

436 pages, Kindle Edition

First published February 23, 2012

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Adam Watkins

34 books

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