You're on your way home from school one day when your bus is hijacked. You and your friends are taken to a remote island somewhere in the Pacific, where you are held hostage by a group of international terrorists who plan to take over the world. Somehow, you must get off the island in time to stop them. A seaplane docked at the end of the pier offers a means of escape, but you're not sure if this plan is too risky. What will you do? If you decide to go for the seaplane, turn to page 102. If you decide to wait for another opportunity, turn to page 104. But be careful! You could make it to safety and alert the authorities, putting an end to your hijacking nightmare. Or you could be brainwashed into joining the terrorists!
What happens next in the story? It all depends on the choices you make. How does the story end? Only you can find out! And the best part is that you can keep reading and rereading until you've had not one but many incredibly daring experiences!
As someone who thoroughly enjoyed surprises and different choices in stories and all the what-if scenarios, these books are great for those type of readers. I’m not a fan of more predictable stories whether it be books or video formats. I enjoy going through a story that begins the same but can end a number of different ways. This would be great for upper elementary and working on predicting what would happen next in the story or even creating their own “choose-your-own-adventure”.
Choose Your Own Adventure: Hijacked! / 0-553-28635-8
I always liked the "Choose Your Own Adventure" books when I was a kid, although goodness knows that some of them were of...questionable quality. This one was undoubtedly my favorite though - I read it hundreds of times and cared enough to track it down again as an adult.
Unlike the poorer cousins in the series, "Hijacked!" really *does* let you choose your own adventure - there's none of this tightly-scripted path nonsense where every choice except the "correct" one results in an immediate game-over. "Hijacked!" has several really wonderful choices, especially near the beginning, that influence major details such as which classmate comes along with you in an attempt to escape (an invaluable stress-relieving conceit in a novel that otherwise delightfully terrified me as a child) and which escape areas are open to you.
The writing is superb (especially by the CYOA standards), and deeply memorable - I still fondly remember the amusing scene near the beginning when the hijackers order the students on the bus to be quiet and they initially receive about as much of a response as the bus driver usually does - and the story and setting are well-realized, with wonderful pictures that are certain to frighten any reader - some of the endings involve being brainwashed into a terrorist group and being locked into a room that slowly fills with water until you drown (a particularly good picture that seared itself into my childhood memory).
Although I've made this sound scary, it's really more what I would call exhilarating - the characters are easy for the reader to sink into, and the adventure really does feel like you're choosing the outcome of the story. The good endings (of which there are several) are satisfying and cathartic, but if possible the bad endings are even better - memorably creepy and well-written.