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GURPS Third Edition
GURPS Monsters
They chase you, baying, through woods far from home. They lurk in the shadows to grab the unwary. They possess your friends and change them subtly. They smash through your bedroom wall and are on you before you can even scream. But you scream anyway.
Monsters.
This new sourcebook discusses the creation and dramatic use of individual, intelligent monsters in different genres and settings. It also details dozens of different creatures of horror, both traditional and original, with complete stats, descriptions, and adventure seeds. They are usable either as characters or as adversaries. Some can be fought; some can be fled . . . and with some, all you can do is scream, and scream, and scream.
Monsters.
This new sourcebook discusses the creation and dramatic use of individual, intelligent monsters in different genres and settings. It also details dozens of different creatures of horror, both traditional and original, with complete stats, descriptions, and adventure seeds. They are usable either as characters or as adversaries. Some can be fought; some can be fled . . . and with some, all you can do is scream, and scream, and scream.
- GenresGamingRole Playing Games
128 pages, Paperback
First published March 1, 2002
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Displaying 1 - 2 of 2 reviews
February 6, 2025
One of my least favorite GURPS books. I especially didn’t like the art. Still, I could see using some of the monsters, I suppose.
June 10, 2013
A useful resource for GURPS players containing monsters from cinema, literature, a few from mythology and a few original including Grendel, the Beast of Gevaudan, the Big Bad Wolf, the Phantom of the Opera, La Llorona and the Moth Man among others. I would have given it four stars, but I didn't particularly like the murky art style of the illustrations.
Displaying 1 - 2 of 2 reviews


