Hailing from northeast England, Martin J Dougherty is a professional writer specialising in military history. He has been at times a games designer, an engineer, a self-protection instructor, a teacher and a defence analyst. Martin has published a range of books covering topics as diverse as self-protection, medieval warfare and space flight, and has addressed international conferences on anti-shipping missiles and homeland security issues.
Martin's interests include martial arts and fencing. He has coached Fencing, Ju-Jitsu, Self-Defence and Kickboxing for many years at the University of Sunderland, and has competed to national level as a fencer. As a martial artist he holds black belts in Combat Ju-Jitsu, Nihon Tai-Jitsu and Self-Defence. Martin is a Senior Assessor with the Self-Defence Federation and an IL1 instructor/assessor with the Britsh Federation for Historical Swordplay, specialising in the Military Sabre and the Smallsword.
I am not one to bow to canon in a gaming setting for canon's sake. The enjoyment of my players at the table is paramount, and gaming authors should expect me to fold, spindle, and mutilate their creations to accomodate my game.
That having been said, I didn't have to do a lot of that with this book. Sure, dates are slid around from one decade to another (in accomodation of abovementioned gaming fun) but the core of the book described the Spinward Marches well. There were even plot seeds dropped throughout that are still germinating in my head right now...
Altogether, a good, solid Traveller acquisition. I enjoyed reading this one.