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A game of cards leads Flashman from the jungle death-house of Dahomey to the slave state of Mississippi as he dabbles in the slave trade in Volume II of the Flashman Papers
When Flashman was inveigled into a game of pontoon with Disraeli and Lord George Bentinck, he was making an unconscious choice about his own future – would it lie in the House of Commons or the West African slave trade? Was there, for that matter, very much difference?
Once again Flashman’s charm, cowardice, treachery, lechery and fleetness of foot see the lovable rogue triumph by the skin of his chattering teeth.
306 pages, Kindle Edition
First published January 1, 1971


"I doubt if there’s a man living who can move faster with his pants round his ankles than I can"Flashman's misdoings are governed by The Yellow Rule:
"I’ll never do harm to anyone if there’s a chance he may harm me in return."This book is fun and educational. I learned much about the the slave trade in the 1840s and the principles of immoral philosophy.