Good Lord what a slog this was. For being a major name in fantasy, Brooks certainly hasn't gotten any trimmer in his writing.
Admittedly, this is the first Shannara book I've read in a good decade, so now I'm left wondering if he was always this big a fan of telling instead of showing, but I don't recall the earliest books being this much of a chore to get through. That Brooks spends the first fifty pages of this title front-loading us with all the history of the world that was covered in previous books is a sore mistake - makes it redundant to read every book up to now, not the best approach to take with your own series. Then we are given the motivations and backgrounds of all the bad guys, and we are told how bad they are more than once instead of being allowed to learn these things as we go. And they don't all stay bad, oh no, only the really evil ones die off. The others are later shown to be victims of circumstance and a hard life, and the great insight that we reach with them is that every villain feels justified in their actions, that they're really just normal people who have had a rough go and are being manipulated by something truly bad so whatever atrocities they commit are not their fault. Easy out for the bad guys, their master plan falls apart on execution, and what starts as a serious threat becomes a problem to be dealt with. What riveting stuff.
A big part of the ennui and frustration I felt here was in the leads and the Druids themselves. In previous books, there were only a few Druids, and usually only ever one at a time. Allanon, Cogline, Walker, these guys were there to fill in the role of Gandalf from Lord of the Rings and they all had a dark, hard edge to their character born from either being cranky and mysterious, disillusioned, or burdened with a task they didn't ask for, respectively. They were experts in magic and monsters and they were given the thankless task of saving the world time and again so that everyone else could have normal lives, and that's pretty awesome when you see the magic they use. Now, however, the Druids are stand-ins for the Jedi, serving as diplomats and seeking passivity and balance as though they aren't the front-line fighters in a war against the monsters of the world. Like the Jedi, they're stymied by their own ineffectual beliefs, and like the Jedi, they always get pummeled into paste by traitors who fall to not-the-Dark-Side. Seriously, the magic the villains use is described as "seductive," "the easy path to power." Sound familiar, dear reader?
And Grianne, who is supposed to be the newest and hottest thing, is no Walker or Allanon. She wrings her hands over the bad things she did in the past, she despairs over her inability to bring about peace, and rather than her background as the Ilse Witch giving her insight into the machinations of evil, she instead fights with any part of that old life and spends much of her time doing nothing. She, and everyone else, says she can't be free of her past, a sentiment truly worthy of a YA novel, and her contribution to her own survival is traveling. And talking. And walking some more. That's it. To carry the Star Wars comparison, we've seen this arc before, and Mara Jade eats Grianne Ohmsford's lunch at every turn.
The lion's share of the plot is driven by Pen, her nephew. Brooks likes this approach, having the other members on the family tree pitch in and help out, and I do like this technique - too many heroes out there are convenient orphans or the last survivors, and that gets pretty old. Thing is, Pen's a teenager, so we're stuck going through all the teenager tropes and conceits like not being prepared for his destiny (though given who his parents are and what his lifestyle entails, that's pretty strange), being thrown into circumstances he wasn't expecting, and falling in love with the blind girl. This takes an inordinate amount of time and offers very little as payoff. Pen is given his task in the first hundred pages and by the end of the book he FINALLY decides that he'll bite the bullet and save his aunt. Great dedication to the family legacy there, kid. Good to know you're the one we can count on to save the world.
Now, I don't like being this hard on the book. Getting past the cases where a twenty-sentence conversation takes four pages because there's so much interjected exposition, there's still the charm and grit that I know and love from Brooks. The world is fascinating, the people have the potential to be complex, and the usual goal of stopping the monsters from killing everyone is a fun and simple one that doesn't need explaining. If the story had been allowed to run on its own and grow organically and if the characters were allowed to DO things instead of feel, then talk about how they feel, then fight with other people over how they feel, and feel some more, then this could have been great. It has been great before - I remember Walker Boh and the crew from the Heritage series, I miss the Leah children and the Creel family, and they were all great additions to the mythos as the stories grew on their own. But this feels like it was playing it safe, casualizing the story and appealing to the formulaic mainstream instead of focusing on the tale it wanted to tell and going the distance. Rather than cutting the fat and running with a story that twists and turns and grabs you by the eyes until it's over, we get a story that's probably only about 600 pages in length, but will be twice that across three books.
When Pen was told to find the Tanequil and I heard that was the title of the second book, I cynically told myself that the rest of the first book would be him dithering about and angsting about his situation and he wouldn't really get into the story until that second book. I had hoped I was wrong, but it seems I wasn't, and I predict that the whole second book will be him finding the Tanequil and using it, and between him angsting and navel gazing and all the other padded material, that will take up another 400 pages. I have no idea - I don't plan on reading the series further.
Could have been worse, but it makes me want to read the older books in the series, and for what good stuff was there and what it could have been had an editor left half of this stuff on the cutting room floor, it deserves some credit. 3/5.