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351 pages, Kindle Edition
Published November 23, 2023
It was an interesting and fun read. I really liked the interactive aspect of it, and this is the only reason I've decided to read this, as this was something I've always wanted to try out, but just couldn't find a book before to do so.
I've played this first as a Faithful, then as a Traitor, and won both times. This was a fun thing to do to pass the time, but it's kind of a pity that so many Faithfuls had to be banished. I tried to prevent this, but there were times when all the choices were Faithfuls, so you had to banish either of them to move forward, despite knowing that they're not Traitors, which, of course is not a problem if you're playing as a Traitor, but if you are a Faithful, you naturally want to save as many people from getting banished as you can.
The only thing I didn't like about this book is that it was written in a way as if expecting the player/reader not to guess who the Traitors are. Maybe I've read too much crime fiction, but I actually guessed who the Traitors are during my first time playing, when I played as a Faithful. So, reading things like that person's "betrayal hit everyone hard", or that person "couldn't give out more Faithful vibes" was ridiculous, as their behaviour throughout the story made it obvious that they are, in fact, Traitors. So I couldn't feel surprised or betrayed, and could only raise my eyebrows, thinking why would anyone think that. At least, by the end, when only a few people were left, the characters no longer said such things and managed to realize the strangeness of the remaining Traitors' behaviour and guess their identity correctly. Considering these, it's not surprising that it wasn't that hard to win even as a Traitor during my second round.