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How To Be a Great GM Running Role Playing Games With Excellence!

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This book is a How-to on running great Role Playing games. This is not the fool's guide. It is a text for making genuinely interested GMs into great GMs. The material can be implemented a chapter at a time to help a GM enhance an ongoing gaming experience without starting over.

The book includes chapters on various aspects of running a Role Playing game such as Non-Player characters, props, prepping for a session, The illusion of Choice, and delivery.

A bonus chapter addresses the issue of God and gaming. This long standing issue is discussed in a way that should be interesting to anyone who has ever encountered this debate.

91 pages, Kindle Edition

First published November 7, 2011

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Displaying 1 - 2 of 2 reviews
7 reviews
July 7, 2017
Clear and simple. Speaks to Role Playing GMs. Also, has a chapter dealing with the conflict between Christianity and Role PLaying. Good stuff.
3 reviews
April 28, 2020
Okay fast read

Okay fast read.☺ I wish there had been more examples on what does and what does not work in game play.
Displaying 1 - 2 of 2 reviews

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