This book will tell you how to create Activities for Sugar, the revolutionary user interface developed by Sugar Labs for the One Laptop Per Child project. You'll learn everything from how to create a simple Activity using the Python language to advanced topics like making Activities that can be shared by more than one computer and adding Text to Speech to your Activity. You'll also learn about using Git to store and share your code, using Pootle to get your Activity translated into other languages, how to debug your Activities, and more.
The book is suitable for those just starting out in programming but experienced developers will want to read it too. If you want to develop educational software for all the world's children, reading this book is a great place to start!
This Spanish translation of Make Your Own Sugar Activities! was done by a team of volunteers in South America and elsewhere, led by Ana Cicero. They did an absolutely wonderful job, even putting in footnotes to explain the original author's bad jokes.