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Second Life® For Dummies®

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In jargon-free accessible language, this book will tell you just what you need to know and nothing you don't. Topics covered include:
* what to do once you get off Orientation Island and how to get around
* customizing your avatar to get the look you want
* Exchange rates from real world dollars to Linden dollars
* managing your finances and making purchases
* meeting the folks you want to meet and deflecting those you don't
* developing a home base for yourself in-world
* helping create the world in which you want to reside by literally designing the things you want-- clothing, transportation, art pieces, etc.

341 pages, Kindle Edition

First published January 15, 2008

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Sarah Robbins

31 books8 followers

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Displaying 1 - 2 of 2 reviews
684 reviews27 followers
December 12, 2013
The book I read to research this post was Second Life For Dummies which is an excellent book which I read at
http://safaribooksonline.com
Second Life is a social media site a little like World Of Warcraft but it isn't a game but a virtual world on the internet. Users who are called residents visit this website and hang around with friends or explore the virtual world. Apparently 16,000 acres of virtual land are added every month. There are other virtual reality sites like Virtual Business but Second Life is the most popular. Users can create an avatar, an animated character that represents you. You design this character and can even animate it in animation software and import it. A basic account is free. If you want to buy land you need a premium account which includes 1,000 linden dollars to start and then 300 linden dollars per month. Linden dollars are a virtual currency unique to this site that can be bought and sold for real currency or used to buy virtual gifts. Some people get virtual jobs on the site where they don't get anything like a living wage but if you enjoy doing it, it's a bonus. Some people even pay people to play the part of their virtual children. Many organisations like businesses and universities are cashing in on the Second Life craze. Businesses sell virtual gifts and universities offer virtual copies of there campus and also the fact that it's a virtual world lets you explore virtual educational models. They also often let you listen to and join in on lectures for students. I really enjoyed this book and am tempted to join Second Life.
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37 reviews7 followers
December 1, 2010
Both beginners and advanced users have found this book accessible, useful and well-organized. One limitation may be that it was published in 2007, so newer features (particularly pertinent to advanced users) are not all reflected here. Even so, educators who want to use Second Life in class or research teams interested in virtual interaction may want to start here.
Displaying 1 - 2 of 2 reviews