The Justice Society of America is back, and the New Golden Age begins! The world’s first and greatest superheroes return…or do they? A mysterious and malevolent enemy has invaded the entire history of the JSA, and an all-new team must come together to defeat it. But when the Huntress and the JSA team up with Stargirl and the lost children, how will they handle coming face-to-face with sidekicks they didn’t realize existed?! Can the two groups come together and find their rhythm, or will it be curtains for both? What happens here has massive ramifications for the next stage of the New Golden Age! Comics legend Geoff Johns returns to DC’s original superhero team in this new series. Collects The New Golden Age #1 and Justice Society of America #1-7.
Geoff Johns originally hails from Detroit, Michigan. He attended Michigan State University, where he earned a degree in Media Arts and Film. He moved to Los Angeles in the late 1990s in search of work within the film industry. Through perseverance, Geoff ended up as the assistant to Richard Donner, working on Conspiracy Theory and Lethal Weapon 4. During that time, he also began his comics career writing Stars and S.T.R.I.P.E. and JSA (co-written with David S. Goyer) for DC Comics. He worked with Richard Donner for four years, leaving the company to pursue writing full-time.
His first comics assignments led to a critically acclaimed five-year run on the The Flash. Since then, he has quickly become one of the most popular and prolific comics writers today, working on such titles including a highly successful re-imagining of Green Lantern, Action Comics (co-written with Richard Donner), Teen Titans, Justice Society of America, Infinite Crisis and the experimental breakout hit series 52 for DC with Grant Morrison, Greg Rucka and Mark Waid. Geoff received the Wizard Fan Award for Breakout Talent of 2002 and Writer of the Year for 2005, 2006, 2007, and 2008 as well as the CBG Writer of the Year 2003 thru 2005, 2007 and CBG Best Comic Book Series for JSA 2001 thru 2005. Geoff also developed BLADE: THE SERIES with David S. Goyer, as well as penned the acclaimed “Legion” episode of SMALLVILLE. He also served as staff writer for the fourth season of ROBOT CHICKEN.
Geoff recently became a New York Times Bestselling author with the graphic novel Superman: Brainiac with art by Gary Frank.
This was kinda weird but I wasn't the biggest fan of it 2nd time reading it also. It has a good premise about a girl wanting to save her team mates and father and I love the focus on Helena and how she becomes Huntress and trying to make this character stand out but idk its confusing with the way its told and how it jumps through time and them wanting to make Degaton a big villain again and yeah it took forever to read lol, the art is good, the story sort of have good moments but idk I hate jumping back and forth in time and trying to tie in everything that Johns has written so yeah.. idk maybe others will like it more. It tries to have that epic scope but comes across as a confusing heap. But yeah good focus on Huntress and how by the end the JSA of today comes together as a team again. __________________________________________________________________ This was all over the place lol and if it's your first time reading it then it won't help. It requires deep knowledge of JSA continuity atleast the Jon's run and also read the Stargirl mini Johns did along with this series. It's one of those stories that tries to be explosive and encompass every incarnation of the JSA and wants to seed story clues but it's confusing.. the whole thing vs Per Degaton and how Huntress ties into it and maybe also other recent Stories Johns did.. yeah it's a lot and kinda something that I didn't like.. maybe others here will find it favourable but for me it was a big no.
I hope they get some new writer for JSA and so simple stories not this type of confusing story. Maybe in the future I might change my opinion but with the delay this book has been having I don't think it will last long even.
But see it for yourself if you like it, else skip it.
This wasn’t terrible but I have honestly never read a comicbook that was less new-reader-friendly in my life… and I’ve read a LOT of comicbooks in the last five decades.
Another great adventure for the JSA versus one of their finest villains, Per Degaton. John’s does a great job writing golden age heroes, his admiration and respect for the characters shows in his storylines. Looking forward to more issues.
Desde os anos 2000 é Geoff Johns e mais ninguém que tem conduzido as histórias da Sociedade da Justiça da América. Mas este foi o primeiro grupo de super-heróis do mundo, que data de 1941. Neste novo volume, Johns volta para a equipe junto com um monte de artistas do traço. Desta vez, ele foca na história da Caçadora, Helena Wayne, filha do Batman e da Mulher-Gato em um futuro alternativo, e que vai ser a catalizadora de uma nova Sociedade da Justiça, enquanto lutam contra o nazista viajante do tempo Per Degaton. Uma das coisas que mais gostei desse encadernado foi a arte, com novos desenhistas como Mikel Janin e veteranos como Jerry Ordway traçando a Sociedade da Justiça da América. Algo é bom frisar. O leitor que não teve a oportunidade de encarar os quadrinhos de Batman de Volta ao Ponto de Ignição e O Relógio do Juízo Final talvez não entenda algumas referencias e ideias deste encadernado. Nada essencial, mas que ajuda a compreensão que Johns está e esteve traçando. Mas a questão é: será que veremos a conclusão desta série, já que ela anda extremamente atrasada nos EUA? Só o futuro (alternativo ou não) dirá.
A great time travel story… is not to be found in these pages. Which is too bad, since this five issue arc is all you’re getting. It opts for an even more complicated idea than most stories of its ilk, but to an end that is a heck of a let-down.
I have not read a comic labelled #1 that was less friendly to the new reader than this one is. I’m not unfamiliar with some of the current DC lore, but you’d need a bloody doctorate for some of the minutiae it gets into here.
It’s crazy to me that this is coming from Geoff Johns, whose original run on the JSA had a staggering number of fantastic stories in it (shout-out to the one where Wildcat goes up against the entire Injustice Society on his own). Those are very welcoming in a way this is not.
Contrast this with Mark Waid’s World’s Finest, Vol.1 that I just wrapped up, which celebrated the past but also made sure you could read that series with practically no knowledge of its characters.
Here you are drowning in various versions of the JSA and you don’t get to know a lick of anything about them. Mr. Terrific shows up at the end and everybody acts like he was there the whole time. It is obscure to the point of obfuscation and that appears to be its only end.
The plot is focused on a new/old incarnation of the Huntress who is the only character who has any development, but she’s super boring and uninteresting. I have no idea what happened to the other version that Gail Simone handled so well in classic Birds of Prey, but this is a downgrade.
The only other character I can recall is Power Girl, whose entire personality is ‘shouty mad’ and comes across like a shrew. The rest are big nothings - three versions of Doctor Fate are in this and every one of them is as interesting as wet cardboard.
The shocking twist in this story comes from the villain, Per Degaton, killing the JSA from the future back to the past. Whereupon he will become all powerful once the original society dies. Which is already utterly daft, since it proposes a finite limit on time.
(You can argue that there are only so many incarnations of the JSA in history, but considering they’re about to bring The Goonies back 40 years on, I feel I have the right of it.)
The big showdown is a total dud of a moment, although we get to see a Nazi being punched, so bonus points for that. Please punch all the Nazis. Otherwise, you couldn’t find a less disappointing climax short of an orgy in a retirement home.
The art is okay. I didn’t love a lot of it, but it got the job done. It was the first time I’d seen anything by Scott Kolins in a while and his style was fantastic. He’s come a long way since doing The Flash and his work on that was already really good. Shame it was in service to this story.
2.5 stars - this is so exclusionary for something that should be a great onboarding for newcomers that I can’t even be bothered. I devoured Johns’ original JSA run, but I won’t be touching another volume of this series. Really not for me.
I've always thought DC Comics writing style never do readers any favors as they will always throw you into the deep end and hope it clicks. Well, here it worked. Geoff Johns doesn't add pages of exposition to catch readers up, he just does a really good job of telling a fantastic time-travel story steeped in comics' history that was fun, entertaining, dramatic, and just head scratchy enough to click. He pens a terrific villain that makes sense and turns their threat level up. There are consequences and emotions that really hit. I do think the final battle was over much too quickly and there were a handful of pages involving another subplot that did leave me with way too many questions. The art by multiple artists drawing multiples eras was amazing and worked extremely well. Overall, this is a book that will get overlooked if you aren't a JSA fan but its incredibly fun.
"Justice Society of America: The New Golden Age" is a fast paced time-travel adventure with multiple twist and turns in which The Huntress" bounces from one time period to another in order to confront an old enemy that threatens multiple generations of the JSA. This is a great tribute to the classic JSA and Earth Two stories that also manages to feel fresh and modern.
I'm reading this in the individual monthly titles, beginning with THE NEW GOLDEN AGE, which is the essential prelude to the mini-series.
PRELUDE The story jumps all over the place as far as what year it is and when it occurs. The initial scene in each setting is identified, but from there you’ll need to note the transition between artists to realize that the story has jumped in time. Johns also puts in some clever transitions to help those paying attention. For example, back in 1940 with the original Justice Society, Dr Fate’s prophetic helmet is causing severe headaches when a member suggests checking his eyes. Next page, we’re in 1976 and Hourman is giving Dr. Fate an eye examination.
What the prelude boils down to is a preview of various storylines to come (many of which are too cool to spoil too much, like the future Batman family). What I can say is that perhaps this is overly ambitious based on how many side plots and guest characters (past, present and future) that Johns throws in.
What I can share is that the JSA never disbands and stays intact way into the future (think Legion of Super-Heroes era), comprised of various members that are descendants of or related to the original team. There’s a dark and powerful human presence referred to as The Stranger who’s been observing the JSA since Day One and makes his presence known by either stalking or killing future characters. The various incarnations of Dr. Fate presented here all share one vision courtesy of the helmet - - the demise of Dr. Fate and the JSA.
The debut issue takes place 26 years from now (does Johns mean 2049?) where Helena Wayne (The Huntress, wearing the mask of her mother and the cape of her father) has assembled the JSA and is trying to find the missing Doctor Fate (Khalid Nassour). The JSA, brought together by The Huntress, is an assemblage of children of heroes and villains as well as some ageless members: The Gentleman Ghost, Solomon Grundy, the Harlequin’s Son, Icicle, the Mist, Power Girl and The Red Lantern’s daughter.
The sudden appearance of “The Stranger” at a JSA meeting and it’s JSA no more. Helena almost bites the dust until her mother intervenes. The end result is an unconscious Helena materializing in 1940.
Geoff Johns pulls from a number of previous DC storylines and incorporates them into the plot, which time-jumps all over the place.
Just as Catwoman was saving Huntress, she gave her a snow globe which has time-transporting powers that enabled her to show up in 1940 where she warns the Justice Society that a villain is trying erase the existence of the JSA from all time-lines. That snow globe is the same one that Batman tried to use to reverse history in the Flashpoint series of some years ago.
Turns out the villain is Nazi crazy Per Degaton, who now has the ability to manifest versions of himself in several time lines at the same time. Yeah, it’s a real head-spinner but Johns manages to make all appear sensible.
There are a lot of cameos and secondary scenes featuring Mister Miracle, Sgt. Rock and Easy Company, the Unknown Soldier, Rip Hunter Time Traveler and Zatana. There are memorable scenes between Huntress and Batman, and many battles across several timelines before the JSA figures out how to neutralize Per Degaton.
The art is eye-appealing and the story is fast paced and entertaining. Just don’t ask me to explain in detail how the time-travel works. THREE AND ONE QUARTER STARS, for the first five parts of the story.
JUSTICE SOCIETY OF AMERICA #6 - #7 are by Geoff Johns and Marco Santucci. The storyline shifts from the stopping of Per Degaton’s attempts to displace the legacy of the Justice Society with a legion of himself to the formation of the Young Justice Society. Stargirl returns from an island outside of time with dozens of rescued teenage sidekicks from the earliest days of the JSA. I believe these are all made up by Johns, as I’ve never heard of any of them.
The Boom reunites with the Flash (Jay Garrick) after vanishing in 1962 - but he doesn’t recall her at all . . . until he does. Judy Garrick becomes the daughter he never had.
Helena Wayne (Huntress) is still trapped in this timeline and Bruce Wayne sets her up with luxury living quarters in New York City. Kent Nelson’s (Dr Fate) sidekick is Salem the Witch Girl who proves to be troublesome and lays claim to the Helmut now worn by Khalid. There’s also former sidekicks Cherry Bomb and LadyBug, all trying to find their place.
Huntress decides to build the next generation of JSA from these returned sidekicks plus the “redeemed” (former villains or children of villains). The recruiting effort ends with Solomon Grundy, for whom a search begins as the issue ends. That search doesn’t end well in the second part of the story. The short storyline ends with the Legion of Substitute Heroes (Animal Lad, Rainbow girl, Stone Boy) recruiting Dr. Fate *Khalid) to join them in the 31st Century. I kid you not.
Very episodic. Very ho-hum. The change in artists did not aid my enjoyment. TWO AND ONE-HALF STARS for the last story arc.
I survived Flashpoint Beyond with the help of Wikipedia - definitely could have used that here too. This is my first excursion with the Justice Society of America and I felt every bit the neophyte. "Overwhelmed" would understate it.
Nonetheless, with Geoff Johns on writing duties, there's still a central narrative that's easy enough to follow, even if you don't really know any of the characters or timelines we're jumping between. Per Degaton is back (time traveling Nazi bad guy) and a future version of the Huntress (who is Bruce Wayne's daughter) has been zapped to the presentish. The Justice Society of America must convene (across time!) to defeat Degaton (or something like that).
It's all kind of a blur, but very charming in its way. The art is fantastic. The New Golden Age has a Watchmen feel, where you read it and think "this is probably actually really good, I bet it'll make more sense on re-read."
A time-twisting tale that makes a little less sense as it goes on, Geoff Johns’s latest love letter to the JSA is nonetheless easy-to-digest and quite enjoyable to read. Looking forward to more.
It's early in the series but so far this is not Johns' best run on the JSA. See Johns late 90s/2000s JSA run for his best work on the characters. The art is great. The problem isn''t even the writing but the basis of the story is dependent on multiple other series. To fully understand the storyline you will need to read Stargirl and the List Children. You will also be referred to Lazarus Planet, Dark Crisis, and Infinite Frontier. If you pick up Lazarus Planet, you will be referred to the Batman vs Robin series! You shouldn't have to read multiple series to understand this series.
I love DC's golden age heroes and their later legacy versions but I cannot recommend this as a starting point for new fans to dive into. I've been a hardcore comic book fan since the 1980s. I've read more independents than DC/Marvel in the last decade. I have a very extensive knowledge of comics from the golden age to 2010. But even I was confused due to not reading the previous 5/6 series that preceded the Justice Society title.
If you are interested in DC's golden age characters (they are fantastic), I would recommend the following: JSA by Geoff Johns, The Golden Age by James Robinson, Starman by James Robinson, All-Star Squadron by Roy Thomas, The Power of Shazam by Jerry Ordway, Sandman Mystery Theatre by Matt Wagner, and the 1980s Secret Origins story.
All of these series can be found on the DC Infinite app along with digital versions of comics from the golden age of comics.
Despite the title, the central character here is Huntress - the 2040s Helena Wayne version. She's sent back in time to face down a threat to the JSA that spans the full century or so of their existence to date. The first episode (from the one-off intro story, rather than the 7 issues of the series proper) jumps back and forth between multiple different time periods to establish the scale of the threat and, if the story from then on is more straightforward, there's still plenty of scene-shifting.
The primary thing that this leads to is a huge array of briefly seen characters. Perhaps it's just a "yeah, we're still using them" thing to shore up potential trademark issues, or an attempt to throw everything at the wall to see what sticks (i.e. which characters get the best reception from readers). But there are so many characters that we don't have time to learn much about any of them. Yes, they're not new, and I'd heard about many of them before, but most are obscure enough that I knew little beyond the name and costume. It could be that this works better as a work for those already familiar with them, but as a jumping-on point, it feels too weighed down by what I presume is prior continuity.
Having said all that, this is otherwise a decent story, with a rich background, an effective heroine, and good artwork. Bringing in all the different time periods is a good thing from a setting perspective, even if it leaves the characterisations sketchy. The ending looks to be heading towards something a bit more settled down in the next volume, with a smaller core cast and there's promise in the plot so I'll be sticking around to see where it goes.
And, if you have read most of the prior work this builds on, and get all the references, there's a good chance you'll love it.
Very much a confusing read as it seems to be a part of Johns’ ongoing interconnected storyline set up in Flashpoint, followed by rebirth (and King’s “The Button”) and then doomsday clock and Flashpoint Beyond. Lots of random things are thrown at you during “The New Golden Age,” and, having read most of those previous series, I still didn’t really understand what was going on. Looking at the content of the narrative it’s the thing so many team books have where these characters are more so archetypes, and Helena Wayne acts as the Jubilee (like X-Men the animated Series), being the newish member that gets to meet the rest of the team. However, she comes from the future, and is trying to stop Per Dagaton, a time traveling living paradox Nazi, from destroying ALL the JSAs. Which would obviously then prevent the Justice League from forming and be a whole different mess. So you’re not only having Helena meet her JSA of the future, she’s then going back to 1940s, and then in the 2020s (or the nebulous comic book word “present”).
It is not a good book for new readers. Heck, had I not enjoyed the art and the action and the introduction of new characters (like I wanna see more of Salem and I remember enjoying the flash Garrick book featuring his daughter), this would get a much lower rating.
Plus there’s the stuff about doomsday clock, which I’ve heard only gets paid off a bit later in the book.
My copy of the book contained issues 1-5 of JSA along with “the New Golden Age.” Idk where Goodreads got 1-7 of JSA being contained in this
The description says this collects The New Golden Age #1 and Justice Society of America #1-7, but it only goes to Chapter 5, so maybe it's only Justice Society of America #1-5? Anyway, this is another reboot of the JSA, using The Huntress (Batman and Catwoman's daughter) as the focal point. Huntress jumps from one timeline to another in an effort to stop a supervillain from killing every incarnation of the JSA, past and future. Some of this time jumping is confusing, although surprisingly, most of it makes sense. However, there are a lot of references to previous adventures and characters that someone unfamiliar with the rich publishing history of the JSA might not understand. The bottom line is that at the end of this arc there is a new JSA that doesn't necessarily have to abide by all its previous continuity. This will give Johns a better platform to tell new stories, I'm sure. Johns is an excellent storyteller with an obvious love of these particular characters, so even though this collection is a bit bumpy, I expect the future of the JSA is in good hands. The artwork by Mikel Janín and Jerry Ordway is quite good--very dynamic and expressive. This volume also contains a number of pages of variant covers along with character bios of some of the lesser known superheroes.
I understand this may have been a frustrating read as single issues, with the delays and so little happening in each chapter, but it's very enjoyable in this format. It's just so exciting to have a new JSA series by Johns, and he doesn't play by the numbers, instead coming up with an unexpected but satisfying story. Overall I found it too short, but the little we have here is good. Included also are 12 Who's Who profiles, mostly featuring Johns' newly invented characters for this and the "Stargirl and the Lost Children" series. The vast amount of lore and care gone into this is just astounding. We even have the editors including the references to previous issues (ex: "waaay back in JSA #72"!) within the comic itself, as in old times! It is details like these that are making comics fun again.
I enjoy, generally speaking, the idea of the Justice Society. When Mr. Johns wrote most of these characters back in 2007, I was a big fan. This is fine.
I am so not current on my DC lore. The big events of the past few years I haven't read - Dark Crisis, the Lazarus Planet - if it happened in the few years (maybe even longer) I've not read it.
I get unreasonably cranky when there are a lot time jumps (backwards and forwards). This is a new thing. I'm blaming Avengers Endgame but it's probably my age. The first couple of issues have a lot of time jumps. I can't tell if Mr. John's is time jumping because it's the best way to tell the story or he thinks it's cool. And that sets my teeth on edge. The rest of the volume is told in a relatively linear fashion.
I'm a huge JSA fan, and this story is a love letter to the JSA's entire storied history. And there's plenty to love here. The art is fantastic. There's tons of nods to the Justice Society of America throughout the years.
That said, there hasn't been a main JSA book in a while, and this book felt like...too much. Focusing on Per Degaton's attack on the JSA from the 40's all the way to the 30th century, there's far too many teams, even if Huntress provides the main anchor for the story.
It's definitely a good read. Geoff Johns knows his stuff, and the art is fantastic.
However, I really wish it did more establishing a new JSA team instead of depicting several other teams who exist as little more than cameos and concepts.
In general, I really like Golden Age stories, and Jerry Ordway is a great choice for illustrating that kind of story. I did think the art was great, with different artists giving us different feelings for the various eras in the story.
But I think Geoff Johns' appreciation for comics seems to have stopped at the 1970s. I understand his love for the classics, but it seems a shame that he seems to count his own comics among those classics.
This is yet another story where Johns decides to tangle up the timelines and at the end of this we end up with an unmoored but the character's reaction to such a large event isn't captured in this volume.
The first chapter in the final act of Geoff Johns’ DC career (for now!) is a kind of greatest hits riff. Circling back to the JSA, where it all began, without too much focus but plenty of emphasis, lets him have a little fun. For a team that had lay fallow for a considerable length of time at that point, it was a momentous occasion, but in the career sense, it was merely returning home for him, a run that had already demonstrated his potential and blown right past it, so that here, he’s really just teasing what could be done if the team leaned heavily in the direction of the old Earth 2 concept with the existence of Helena Wayne, also featured in Tom King’s Batman/Catwoman, teasing an alternate take on Batman’s fate, and how to avoid it…
I read this twice and it still barely made any sense. I enjoyed Johns' previous JSA series but this was utterly confusing and I don't know who it'd appeal to. I understood most references to characters, periods etc but I doubt a person without an insane knowledge of comics would appreciate or enjoy this. I feel it went way too overboard, shoving irrelevant things in which just made it more of a mess.
The climax and plot aren't great, and it follows the Helena Wayne version of Huntress who I surprisingly didn't like here. I can sort of see the appeal of trying to show the team through the ages but the whole time travel thing was worse than it usually is in comics. I'm glad to find out Beth and Yolanda are back but that's it.
I only decided to read this because I recently read Alan Scott Green Lantern which I liked a lot, but here he was pretty much a secondary character.
I had to google some things because I have zero knowledge about the JSA but leaving that aside, I still can't see clearly the story arc Johns planned for this volume. This is not my first time reading him, I read his GL run which was mostly great but here the issues felt kinda messy and it was overcrowded with characters. Again, perhaps it's the fact I don't know anything about the members.
Helena Wayne, daughter of Bruce and Selena, grows up to be the Huntress of the future, but while she's growing up she keeps seeing "the stranger" a red haired man who just watches her. He turns out to be Per Degaton, the time traveling Nazi and villain of the JSA. This time his plans seem to be destroying the JSA throughout time, starting the in the future, and always starting with Doctor Fate. AS the Huntress, Helena travels throughout time and will do everything she can to try and save the JSA and stop Degaton, but what if she could also prevent the future murder of her father, Batman?
Esta llena de guionazo tras guionazo. Geoff Johns es de los pocos personajes que le gusta escribir a la JSA pero de verdad necesita reconocer que algunos de estos personajes son increiblemente poderosos y que no hay nada de malo en dejarlos de esa manera. A veces simplemente queremos ver una historia con estos heroes que muchas veces son olvidados por el tiempo. Todo el asunto con el villano principal esta sacado de la manga y el hecho de que la protagonista sea la hija de Batman de otro universo es simplemente ridiculo
This is exactly the kind of Geoff Johns bullshit I love. Time travelling heroes, the power of legacy, Stargirl showing up, and some beautiful art from Mikel Janin and classic comics from Jerry Ordway. While it may be taking a literal age for this series to come out, it's always worth the wait.
If this is to be Geoff Johns' swan song at DC, it's exactly the kind of love letter to all of his past work that it deserves to be.
Johns returns to his masterpiece, the JSA, and proves that he's still got it. This is a magnificent take on Per Degaton, timey-wimey as heck. Yes, it probably requires some depth of understanding about the JSA. It's great that Johns is willing to depend on the intelligence of his readers. Finally, the introduction of the new/old Huntress is terrific. She's been long-missed as one of the losses of Earth-2, and Johns figures out a terrific way to bring her back.
Siento que debí haber leído como unas 4 historias antes, pero lo disfruté muchísimo. Helena es una gran protagonista y Geoff Johns sabe muy bien cómo construir una historia. La presencia del villano era amenazadora y por supuesto también se debe al arte de Mikel Janín. Espero que en el segundo volumen haya referencias a las demás series tie-in de The New Golden Age, en especial a la de Alan Scott (my beloved).