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Mathematics for Computer Graphics

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This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.

247 pages, Kindle Edition

First published September 1, 2005

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About the author

John A. Vince

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Displaying 1 - 3 of 3 reviews
Profile Image for Shaun Zhang.
45 reviews27 followers
June 13, 2017
Although the text is written for undergraduates, I recommend it only to senior high school students.
Profile Image for Alexandra.
65 reviews
March 30, 2025
It's a great book to review the fundamentals of mathematics that are required for computer graphics. Read partially.
Displaying 1 - 3 of 3 reviews

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