The Strategies of a Lifetime ·Over 300 full-color pages packed with charts, tables, and objects ·Expert strategies for keeping your Sims happy, generation after generation ·In-depth tips on how to build the ultimate Sim dynasty ·Comprehensive details on all Needs, Aspirations, Social Interactions, and Skills ·Bonus sections on the Body Shop, Create-A-Sim, and Custom Content tools ·Quick reference guide to the six ages of Sims ·Beginner's guide and expert topics
The crux of the matter is thus: this book is exactly what it says on the tin, and is informative, detailed and incredibly in-depth about every single mechanic one could possibly want to know about in The Sims 2. It is incredibly interesting to read (though perhaps only if you are as absorbed by the Sims as I am) and even has some funky puns and pretty pictures to boot. If you're really jumping on the train late - sixteen years late to be precise - a few things in the book won't quite be up to date if you have some of the expansion packs installed as this book deals only with the base game, but it is comprehensive enough for anyone to navigate and access the information they may need.
Now, I am incredibly stringent with my five star reviews. I will very rarely give them out, for I consider them precious, perhaps even an extension of myself in that the things which merit them are usually some intrinsic piece of myself, something transformative and life-altering that I am so protective of, I scarcely want to share it with other people. This all remains true as I grant five stars to a Prima Game Guide for 2004's The Sims 2, which I rescued (bought for a quid) from a charity shop in 2018 because I saw it there on so many occasions and realised that perhaps there was no one else in my uni town - nay, the world! - still playing The Sims 2 except me. I would also be lying to myself and everyone if I gave this book anything less than five stars, even if that means it sits among the ranks of my favourite Shakespeares and Pratchetts... it seems a little out of place, doesn't it?
Yes and no.
I know that by now my inane waffling has probably already lost me whosoever bothered reading this in the first place, but if I let that deter me then I would have stopped writing reviews on this website in 2016 when I realised in my teenage burst of literary passion that I would not, in fact, become Goodreads famous (if there is such a thing). I'm nothing if not conceited. I digress, however, for the sheer fact that I have put eight years of my life into The Sims 2, for better or worse, and upon reading this book I still discovered things that I had not known before. I sometimes curse the amount of time I have put into my neighbourhood, an expansive, corrupted Veronaville (corrupted in storytelling nature, and corrupted in that the actual game might well decide to never load again one day; please inform 2013 me that she is doing irreparable damage to her children). How many other, more wonderful things could I have accomplished if I weren't so content to whittle away the time on these little pixel people? But at the same time, would the game have held my attention for this long if it wasn't worth the time and effort? I think I struggle with the idea of productivity, especially considering the fact one session of Sims normally lasts upwards of several hours (Sims 2's load time is infamous for a reason). There's also the fact I feel distinctly alone in the fact I still play something that in the still-relatively-short lineage of video games, is getting on a bit. People play old games all the time, sure, but still indulging in my own private soap opera at the age of "2020 you have really fucked my early 20s up; this year was meant to be fun" (all one word) feels... odd. Yet I would never judge anyone else for doing so. These are just ramblings, of course, for the simple fact that I care quite a bit about The Sims 2.
Five stars. I mean, you knew that already, I said it in the first paragraph.