After a close brush with death, Garrett realizes that he’s in a new world. And worse, he’s missing an arm and paralyzed from the waist down. A fact that doesn’t deter the brutal gang lord whose floor he’s crashing on from wanting to throw him out into the street.
The only thing standing between Garrett and a cold death at the mercy of the city’s scavengers are his own wits and a plucky young woman. Armed with a System that gives him experience for exploring his new world, Garrett is determined to do whatever it takes to keep himself safe from the threats closing in all around him. Even if it means becoming a villain. But the inn and city are far from what they seem.
Terrifying creatures lurk around every corner and there is no weapon that can stop them. A strange lucid Dream world hovers on the edge of Garrett's consciousness, and it isn’t content to stay a dream. When it starts bleeding into the real world, Garrett realizes that the hostile gangs around him are the least of his worries... Don't miss Book 1 of a new Fantasy LitRPG Series by Seth Ring, bestselling author of Nova Terra and Battle Mage Farmer. Join Garrett in this unique spin on the genre featuring a disabled protagonist. He'll use his intelligence and talents to make himself useful in a harsh reality, proving it takes more than just muscles to be strong. About the Mixing Lovecraftian elements with epic fantasy action, mystery, magic, intellectual maneuvering, guild building, and a grim fantasy world where monsters from nightmares are creeping into reality, waiting to devour the already disabled protagonist, this LitRPG/GameLit series is perfect for readers who enjoy exploring rich worlds and complex characters.
A very interesting game style with a very interesting MC. The MC is very broken physically but mentally is a strong person not willing to just give up. The magic system is different from anything I have seen before. I only found two mistakes but my Kindle keeps giving me an error message every time I try to review the book at the end, so I'm doing it the hard way and won't be able to list the mistakes I found.
Dreamer's Throne is the first book in the eponymous LitRPG/fantasy series created by Seth Ring; following the adventures of Garrett after waking up in a new world, paralyzed waist down and depending on a brutal gang leader to have a roof over his head. Luckily for him, he soon discovers that he has a System that allows him to gain powers and take advantage of an oneiric world, plagued by creatures, but which can help him to become stronger.
He's not alone in this world, as he will have the help of a young woman, Ryn; and his own intellect and experiences. But the world and the gangs are not what it seems to be, and soon our main characters will have to prove themselves useful for the gang, and going up the ranks so they can get more control on their situation.
With this premise, Ring creates an interesting story, where the main two worlds are separated at the start, not mixing the fantasy and litRPG elements until we are more invested into the story; with a fast pacing, we see how Garrett makes use of his abilities and the Path he has chosen to develop new abilities.
The world of Dreamer's Throne is inspired by Lovercraftian horror and dark fantasy, mixing those nightmare creatures with a more mundane world where gangs are fighting for the control of the city and the inn; discovering the small details of it will become one of the ways Garrett can use to improve his abilities.
The writing is simple and accessible, making of this a quick read; despite I'm not a litRPG reader, I'm an avid video-game player, so it felt quite natural how those elements were added to the story, being a part of the world, not an unnecessary add-on.
Dreamer's Throne aims to reach a fantasy/horror audience while still catering to those that prefer progression/litRPG, and I can say that Seth Ring has been pretty successful at this front. Eager to see how the world is expanded in the next books.
Solid and quick paced 1st book for this series. The potential for this series to delve in any territory it wishes is very exciting to read. This book made me most interested because of a protagonist who falls into the category of grey shaded and doesn't hesitate in doing what's necessary for his survival. The brilliance of the character is he handles everything using his wits and the skills he has gotten due to his reincarnation into this world. An interesting world setup in 2 folds which is being unveiled slowly.
This entire review has been hidden because of spoilers.
I received a copy of the book from the author in exchange for an honest review.
Dreamer’s Throne marks the beginning of an engrossing story packed with strategy, mystery, and nightmares.
The story follows Garrett, a young man with a broken body and the memories of two lives. Paralyzed from the waist down and his right hand missing, he wakes up in a gang lord’s base of operations. At the mercy of those around him, Garret must use his intellect, a System that allows him to gain experience and a strange Dream world to survive.
While I have read some LitRPG in past, this felt like a whole new experience for me! This largely had to do with the world setting and genres. It captured the nostalgia from games I used to play while mixing in fantasy, horror, and thoughtful storytelling. While I typically don’t read horror, I love how Seth Ring blended it into this story.
As for the characters, Garrett carries a cold and calculating mind making his character an immediate favourite for me. His attitude and knack for handling situations showed just how much thought was put into this character and his role in the story. The side cast were also likeable with their personalities and motivations feeling distinct from one another, giving each their own charm. In fact, I become fond of several of the characters throughout the book. I also appreciated how the author navigated morally grey characters and how far someone will go to survive, even if it means becoming a villain.
The world is set in a medieval fantasy kingdom with ghoulish creatures, magic, and a System that acts as the interface for gaining experience. The story also features gang’s and the underground of the city. Now it did take me some time to settle into the System’s role within the worldbuilding. However, I found this was due to the mixing of an immersive fantasy world with a game like System. As I would often get immersed in the fantasy aspect, it was easy to forget the System’s role in the beginning but, I quickly settled into this within 15% of the book.
In terms of the pacing, it begins with a slow burn and moves to medium while consistently building tension and suspense. Seth Ring also showcased brutal and bloody action scenes. I can’t forget to mention the story often felt like watching a chess game in action. From calculating variables, odds and plotting, the strategy was captivating.
I also immersion read this with the paperback and audiobook narrated by Michael Kramer. In past I’ve struggled with Michael Kramer’s narration as the performances I’ve listened to were more monotone. As a result, I would find my attention drifting rather than being immersed in the story. However, with Dreamer’s Throne I found his performance well done, giving different voices to the characters and the cold, calculating nature of Garrett fit perfectly.
Overall, this was a great read that balanced character and plot driven storytelling. I’d highly recommend this for readers who enjoy strategy, genre blending and high stakes.
This is a joint review for book 1 and 2. The reading by michael kramer was well done and likely elevated the experience beyond what it would have been had I read it myself. Of course the premise is interesting, bloodborne meets the sims, who would not want to see it?
The main drawbacks of the story are 1) main characters incredible luck/contrivance. I don't know why lit rpg books love throwing out the premise by frequently having a newbe unlock a hidden path, find a exploit or be allowed to keep OP armor that was patched out of the game. Some of the things listed do not happen in this book but the spirit of the thing is the same. 2) There are a lot of vague/eventual danger but at most you have bunch of loosely connected plots against the MC with one token attack per book and occasional plot thread that seemingly goes nowhere . If you are ok with watching someone play in small sandbox then it won't bother you much. 3) Writing is laborious and needlessly wordy. Occasionally it feels like the whole thing was translated from another language. This does improve in book 2 but there are still traces here and there. 4) It's game like in a negative way. You feel the artifice of the world strongly. Majority of character are paper thin and interactions and events happen as metaphorically triggered events instead of organic developments or behaviors. While many characters are still charming (likely thanks to michael kramer ) it makes the bout with antagonist seem like tilts against wet cardboard. 5) It has sinned against me. j/k but yes book 2 ends on a cliffhanger before the confrontation with what can be called the forces of the secondary antagonist.
Another interesting series by Seth Ring--who is rapidly earning a place as one of my favorite authors. Every series I've read so far is free of political and social brainwashing, though some liberal views are still evident (just doesn't feel like the pushy LGBTQ+ agenda most authors are pushing these days). I'm on book 3 in the series and it's been full of fresh ideas and concepts that are interesting and fun and so far we'll worth the read.
Progression litRPG very much focused on plot and incremental advancement. MC, a contemprorary ablebodied person being reborn as an amputee paralised below the waste in the world of magic and sword, his memories a mess of previous life and of the memories of the person in whose body he's in, is informed by the innkeeper he has 24 hours before he'll be kicked out. Having only the assuredness in his mind he does everything to ensure his safety.
MC is an multiple amputee cripple. Author does a good work for a hard to sell story, balancing between the unlimited freedom granted to MC by the realm of magic and fantasy and the physical reality of limited capabilities. The general premise of magic/imaginations/creativity/mind sets you free is great.
The skill information dump every time MC levels up is text heavy and could have been conveyed in a better way (e.g. character sheet info in the end of the cp. with disclaimer you may skip to the next chapter as in Everybody Loves Large Chests or practical skill explanation when skill is used). As is, enjoyed the character fights even thought I had completely forgotten what is the skill minutiae between level up information dumps. The dream's world is getting unnecesarrily complicated and burrying the story.
In dream's world:
Conclusion: 3/5. Listened on Audible 1 credit. Narrated by: Michael Kramer (would prefer if not all female voices sounded unfeminine). Loved the general premise of body and mind (magic) being separate and peace of mind (RPG progression) empowering the person and setting them free. As the story progress more and more of the action takes place in or through the lense of the dreamer's world that in itself is becoming an ever increasing explosition mess. Bad value for the length of the book - 1.79 $/hour ( 21.49$ / 11 hrs 59 mins ).
I was kind of excited when I saw that the book claimed to be Lovecraftian elements mixed with epic fantasy action and I cannot disagree with that statement more.
First of all, it's more urban fantasy than anywhere close to epic. And second of all I'm not sure me and the author have read the same Lovecraft novels. The beginning had some scenes that was.. optimistic this.
Unless, of course, mind control is the "scary lovecraftian element". Of course, there are monsters in the mist. But outside the first peak the MC had of it, there has been no other monster that seemed to fray the MCs sanity or seem to be unknowable. (In the first two books atleast, I haven't read the third)
That being said, I liked this. Just not for the advertised reasons.
This is a Dark Urban Fantasy with an crippled MC that is ruthless, calculating and cold. It's a portal, an meld-of-two-people, kind of reincarnation where the body previously was an Noble, an advisor to the Crown Prince (How he was an tactical advisor at the age of 19 is question we're ignoring). Little is told about his old life, other than his old name, and some vague mentions to seeing battle a lot and having to do things to survive.
But, crippled, weak and penniless. Garrett gets saved by a young women who carries him to an inn and pays (with her last money) for them to stay there. The inn just so happen to belong to a gang boss.
And so the story starts, with Garrett using his brains and knowledge from two lifetimes to making himself invaluable to the gangleader.
And honestly, I need more ruthless criminals in my life. And disabled as well! I simply loved the fact that this ruthless and cold mastermind was getting carried around in a princess carry by other ruthless gangmembers because he couldn't walk. Of course he got a wheelchair made (or five as they somehow kept getting destroyed) but there were always stairs!
I need to read more Seth Ring because he keeps writing the type of Power Fantasy that just gets me.
Seth Ring continues to captivate readers with his third series, "Dreamer's Throne," diverging from his previous narratives by introducing a refreshingly unique protagonist, Garrett. Unlike the earlier overpowered characters John and Thorn, Garrett is a remarkable departure—a cripple from the waist down and missing his right hand. However, it's precisely these challenges that make Garrett's journey so compelling.
What sets "Dreamer's Throne" apart is the emphasis on intellect over physical prowess. Garrett's ability to navigate the world using his intelligence adds a layer of complexity and depth to the narrative. The character development is exceptional, and readers will find themselves emotionally invested in Garrett's growth as he faces the adversities thrown his way.
The world crafted by Seth Ring is reminiscent of Jonathan Stroud's Lockwood and Co, particularly with its night-filled atmosphere teeming with monsters and dark underground caverns. However, "Dreamer's Throne" takes it a step further, immersing readers in a much darker realm characterized by criminal gangs, violent gang bosses, turf wars, desolate slums, corrupt police, and malevolent rulers.
One of the book's strengths lies in the exploration of a broader plot involving the ruling elite. The subtle hints toward political machinations add a layer of intrigue, leaving readers eager to unravel the mysteries behind the power dynamics in this grim world. Seth Ring masterfully weaves together a narrative that not only entertains but also invites readers to contemplate the darker aspects of society and governance.
"Dreamer's Throne" is a great read that promises an enthralling series. Seth Ring's ability to create a unique and multifaceted world, coupled with the brilliant character development, ensures that readers will eagerly anticipate the next installment. If you're a fan of dark fantasy with a touch of political intrigue, this book is a must-read.
This started out a little bit slower than a lot of Seth Ring's books, so I was initially taken back. However, the author has an amazing ability to do the slow build. The perspective of a one-armed, paraplegic protagonist, in a fantasy setting was an interesting concept itself, and played out very well. Garrett is entirely reliant on others for pretty much everything, but is able to use his experiences from another world (ours?), and a brief sojourn as an advisor to the royal family in this world (neither of which he remembers very well), to win over a small gang leader who is feeling pressure from a larger gang wanting to take over his territory. Along with Ryn, the young woman who pulled him from the river and brought him to the inn, Garrett has to work his way through the dealings of the underworld, while at the same time trying to learn about this new ability he picked up somewhere. Being about to walk into other people's dreams, is very helpful in just about any nefarious undertaking, but for Garrett, it's what's saving him from being cast out into the street, or worse. A very good story and well worth the read. Seth Ring always delivers.
Damn. I got my hopes up because the firs couple of chapters were so damn good. If it had continued in that vein the story could have been great.
In the cover art and intro the world seemed dark and gritty. For goodness sake, the MC nearly dies in the first couple of chapter. Based on that, I was hoping for way more mind games and a intense struggle for survival. But no. Every side character just steps in line, for no apparent reason. After the first couple of hurdles there seemed to be no actual danger at all for the MC.
So many missed opportunities to make this book fun. For example the gang boss could have been such a great ongoing source of tension throughout the story. Like for example, there could have been a mind game struggle for the control of the gang where MC needs to play his cards close to his chest. Always staying careful to not step on the gang bosses toes, while slowly grabbing control of the gang. Honestly the major plot wouldn't need to be any different for this storyline to be included. But no. The gang boss just rolls over and lets MC do as he pleases.
Also the mind control ability was a major mistake in my opinion. It's just way to OP.
It took a while for this one to sink its teeth into me but, by the end, I was wholeheartedly on board.
There were some interesting elements in this strange brew. The paraplegic protagonist had a single hand, and woke in an underworld bar with no money and one reluctant companion. Garrett's journey to safety was as uncertain as it was painful.
The world-building was excellent, reminding me of Gaiman's Sandman series. Garrett's magic was based within the world of dreams – a foggy mirror of the real world but filled with nightmares ranging from vampiric insects to Lovecraftian gods. Watching Garrett transform these horrific materials into something positive and useful, was fun.
Another feature I enjoyed was a tale of redemption, not of a person but of a gang. What started as a broken mob of defeated and fractious criminals eventually became... well, I wouldn't want to spoil it for you.
This one is (somewhat) unique, in that most of the LitRPG elements take place in a dream state. I've seen similar things before, but none that were intermixed with standard story elements. If you like pure LitRPG stats and skills, you're likely to be disappointed, though there is some of that here, the large majority of the story is centered around the dreamscape, and the main character controlling (or learning to control) the planted seeds inserted into other people. It's an interesting concept, and while it doesn't really interest me all that much, it does provide a unique perspective on things, which is enough to keep me reading. It's different, but I'm not sure it's my kind of thing. I'll likely read the next book in the series too, just to see where it's going, then determine if it's suited for me or not.
While the concept is interesting because of being different,the constant dream walking often felt bizarre and would have worked better in a detective novel in my opinion. I found it hard to believe that there still exists a working society with all these dangerous vampiric spirits everywhere. The spiritual enemies are all old tropes but ultimatively irrelevant.
The protagonist is getting tiresome in the first two books as he always seems to know everything and everything always turns out very similar to his plans.. Almost from the very start his handicap doesn´t matter anymore at all and due to his one-in-a-million-encounter at the start he is constantly overpowered and hardly seems to struggle while becoming stronger and stronger all the time..
None of the characters seem to have much personality which prevents the reader from getting invested in them
A novel and refreshing take on the progression/litrpg space. This is not your typical litrpg book and the protagonist is, for once, not a spellsword. In fact, he has almost no physical ability whatsoever and, indeed, is relegated to a wheelchair. Yet the author still manages to paint an engaging, immersive world revolving around the MC and his quest for prosperity and stability.
I always appreciate innovative takes in this space and have thoroughly enjoyed this series so far. It's not super crunchy, but there is enough focus on stats to keep it firmly in the genre. If the idea of a story about a MC with intellectual prowess rather than martial prowess is appealing to you, give this series a go.
I liked that the main character Garrett is quite different from many other RPGLit I have read. Sometimes it is a little repetitive when they all turn out to be physically superior to all. Not sure if I really liked him or cared for him though. An aloof, calm character is probably the type I relate to the least!
I sometimes felt a little lost, like some vital information was missing (besides the usual mystery of their life on Earth, transfer to the new world and previous history), but settled in to read the adventure. I would have liked more world and character building.
i don't know what to say about this one. there were times that i thought it could be better in relation to the characters, like their devolopment felt stiffled by the progressing of and focus of Garret's power.
and like... were people this dumb that they did not caught on that everything changed when he came along? maybe we'll see more in the other books but here it felt shallow and if i'm not invested in them, then i don't much care for the plot.
so much so that the last part of the book bored me to no end even if i did like the concept aroung the story. it just felt lacking. but good enough that i want to read the other books in this series.
What I liked: The lite horror elements, more creepy than terrifying.
What I didn't like: The end battle felt too easy. It would have worked better for me if the opposing army had come with some sort of surprise, only for it to be revealed that the heroes had managed to anticipate and plan for the surprise.
What I wish I had known before reading the book: The main character has experience points, skills, and abilities. I had initially thought that he had been pulled from earth into some kind of simulation, but no. As far as I can tell, those are just the trappings of the genre.
I loved this story. It was very unique. Although it was odd having him be so impassioned at the beginning, it didn’t take long to be totally enthralled by the story and the world. I loved seeing Garrett and Ryn advance though I was sad about what happened to Gorn.
This story has the MC access to powers to be able to fully take over people’s minds, but I enjoy that he kept pushing back on it. Mid crunch stats, enough to flavor the story but no box down the details. Looking forward to see if we find out what happens with Eloise, the princess. Or even Hollice!
I really enjoyed the Dreamer’s Throne. The magic system is unique and our mc is both likeable and mingles well with his new friends. The last couple hours were fun to binge on a chill evening, listening to great action and clues to help me get excited about what we’ll see in book 2. Michael Kramer and Seth Ring are a great combo, especially for the no nonsense tone Kramer can evoke, I just love it.
Interesting premise, but execution was a bit soulless.
The Good
I liked the concept of the MC starting off with a massive handicap. It was refreshing. The support character was funny.
The Less God
The magic system is a bit nonsensical. The MC is not engaging, neither positively, nor negatively. He's just... a narrator. The support cast is very accommodating...
1. Boy whose strengths lie in the mental ?? Yay. Love to see it. He focuses on his strengths without being depressed over his disability. Love that.
2. Calm, meticulous and pragmatic mc? Even better
However,
3. I’m kinda side-eying myself bc it took so long for me to put my foot down at the path Garret was headed down . There was too much mental manipulation and not enough consent. I can kind of rationalize it when he uses it against enemies but on Ryn? That’s when i started side-eyeing Garret. Then the whole thing w the merchant? It’s like his whole personality changed. & while Garret has reservations, it doesn’t seem to be enough for him to actually stop 👀
4. Those nightmares will give me nightmares. Tbh i could have stuck it out but apparently my moral compass won’t let me 🤷🏾♀️
In conclusion (lol), the writing is great, the characters are well thought out, I loved the fact that Garret’s first reaction isn’t physical violence and the characters are interesting but the above points won’t let this story be great for me. Notice how I said ‘for me’? Ok. Cool.
This is the first book in this series and is a very interesting take on the LitRPG novel. I like the disabilities of the main character. I like the challenge, but this isn’t your standard gain 100 levels in the first book. What really was fun was the strategy through each step as brute force was off the table. Overall an interesting start to a series, but a little hard to get into.
Great series. This hero is left for dead and barely survives at the very beginning. He has to start from zero in a world where the strong survive, and yet he's confined to a wheelchair, so the odds are bad. The worldbuilding in this series is incredible, I love the Dream world and the sort of mafia-type real world that accompanies it. Read them all.
This story of a guy taking over a young noble s life was a very interesting read. The magic system is super weird as his powers is in a dreaming state.
Amazon didn’t allow me to leave a review, so I had to do it here
Seth Ring makes series with OP protagonists. This was something different and I was curious how it would work. The disability is sidestepped by over half the book occurring in a dream scape where the MC gets around just fine.
Great book. I started reading this on Royal Roads, and I really liked it. I like Garrett as a main character and he has interesting abilities and personality. The world is very interesting and has me full of questions! I can't wait for the next book!
Not exactly the most coherent world built in the Litrpg genre, but it is kind of gorgeous, and if you'll pardon the pun, dream like. A nice change of pace from overpowered MCs and rude AF ai systems, this was a dream of a book.