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Hands-On Intro to Game Programming

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Step-by-step walkthrough with example source code in plain browser JavaScript for 6 types of retro games, 100+ exercises, no special software or prior background is required - used to pick up general pre/non-engine gameplay programming fundamentals even if later planning to use Unity, Godot, Unreal, etc.

559 pages, ebook

Published September 1, 2015

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About the author

Chris DeLeon

7 books2 followers

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