My thanks to both NetGalley and the publisher IDW Publishing for an advance copy of the latest addition to the Dark Spaces horror series, this one dealing with confinement, a brutal captor and the fear that even after escaping, one is never truly ever free.
Confinement is something that most humans agree bothers them most. Red tape, rules, regulations speed limits, these are the small confinements that government use to control us every second of every day. Solitary confinement, even though there have been court cases proving that it is brutal and inhumane, is still the number one punishment for people who cause problems in prison. One of the big side effects of confinement, is that one never is sure if they are dreaming about being let go, or if it is all one big hallucination, and one will awake in the dark trapped again. To add to the fear, what if one awoke in confinement, but had no idea why. Stolen from their bed, trapped in a dungeon, crushed by stones, taunted by a voice, never knowing if they would ever escape. Either for real or by dying. Dark Space: Dungeon is written by Scott Snyder and illustrated by Hayden Sherman and is one dark tale about a serial killer, the one who got away, and an innocent who thought he was doing the right thing, and what of course lies underneath.
Tyler is living the American dream. Wife, son, and a huge payout from designing a program to help keep track of one's photos. One day while jogging in the woods, Tyler finds a manhole cover in the middle of no where. Instead of leading to a sewer, it leads to a dungeon, with individual cells, that are equipped to keep people alive, as well as crush bone, and contort spines. Agent Madoc knows all about this. As a child he had been kidnapped, and keep in the cell, broken in many ways, except for his need to escape. However by helping Madoc, Tyler has made himself a target to the dungeon"s master, known as "The Keep". And this sadist has his eyes on Tyler's family. As Madoc and Tyler travel the country, finding clues, "The Keep" makes it clear that no one is safe.
This is one creepy, creepy story. The tension ratchets up like one of "The Keep's" cells and just when one thinks ok, it can't get worse, yup it does. Snyder is very good at storytelling, his long Batman runs prove this, but even more Snyder understands horror, and how to make things mean something. The use of flashbacks to tell Madoc's story, how even being free of the dungeon, nothing seemed real. The subtle hints and clues, the bits of story. All add to a really good story, well good in a rough way. There is some violence, but not as much as one expects graphically. Psychologically though, this book plays with you. The art is excellent. Spooky sure, but Sherman creates these wonderful nature landscapes, the woods, the desert, the trailer park even the birds, that lull the senses, and suddenly one sees the dungeons, or something happens, an almost jump scare, maybe the better term would be a panel scare. Even sitting here typing I am still thinking about the interplay of story and art, and it really is impressive.
Recommended for readers who love horror. These is a rough, creepy and tough little story. I'd push this on people who like scary movies, but have never thought of comics. This would be a perfect movie to make, but I think the story would make most streaming services cringe. So read it here.