Nao la naïve se fait avoir une fois de plus et s’engage dans le survival round du Liar Game. Malheureusement, elle se retrouve rapidement désavantagée face à la fourberie des autres participants, Fukunaga en tête. Et ce coup-ci, Akiyama qui est d’ores et déjà qualifié pour la 3e étape, n’est pas là pour l’aider ...
Japanese: 甲斐谷忍He received the prestigious Tezuka Prize in 1991 for Mou Hitori no Boku (Another Me). In 1993, his series Suisan Police Gang was serialized in Shoukan Shounen Jump. In 1995, he co-illustrated the series Sommelier in the magazine Manga Allman to great acclaim. His baseball series One Outs, ended its run in Business Jump with 20 tankoubon released.
His current serial is Weekly Young Jump's Liar Game, which has been adapted into two seasons of a highly-rated drama series as well as a forthcoming movie.
Hobbies: horses, travel Special skill: calligraphy, spoon bending
Tras un emocionante desenlace, Akiyama logra imponerse en la segunda fase del Liar Game y decide seguir adelante.
Gracias a ellos, Nao, que había sido eliminada en el transcurso de la partida, consigue 40 millones de yenes, una cantidad nada despreciable. Incapaz de hacer nada, Nao pasa los días atenazada por los remordimientos de conciencia hasta que recibe una carta en la que se explica que se va a organizar una “repesca”.
Pensando que podría hacerse con el premio y así lograr ser de alguna utilidad para Akiyama, Nao decide presentarse sola en el lugar donde tendrá lugar el juego. Allí se encuentra con otras ocho personas, todas ellas eliminadas en la segunda partida del Liar Game.
Solo habrá un perdedor en esta ocasión por lo que, a priori, parece algo sencillo. Sim embargo...
once again, I find it difficult to rate this given that I've seen the drama & even though I don't remember the details, they come back to me as I read this. Given how much of the drama has already been covered by these volumes, I assume that at some point, I'll get to the point where I *haven't* seen this already & can just appreciate a volume on its own merit and better judge my opinions on it.
Regardless, another solid volume in the series. Didn't enjoy it quite as much as the previous one, but still a solid 4/5 read. --------- Note: vol 3 = chapters 18-28
On another episode of how stupid Nao can be, we see her get fooled by the same people again. Mr. Akiyama saves the day. (Honestly she'd be homeless by now if it wasn't for him.)
Uf, había leído muchas opiniones muy positivas sobre este manga, pero no me ha gustado nada. Se trata de un manga de apuestas que parece muy inspirado en el "Tobaku Mokushiroku Kaiji", la obra maestra de Nobuyuki Fukumoto, pasado por el tamiz de "Death Note" de Oba y Obata, uno más de los cien mil hijos de Sherlock Holmes. Y esto último es el manga de Kaitani (al menos estos tres primeros volúmenes), la enésima variante de un juego de ingenio carente de tensión en la puesta en escena con poco más que rascar detrás. Si a lo magro de la propuesta le sumamos un dibujo simplemente correcto y una protagonista, una especie de Watson en femenino que debe ser uno de los peores personajes que he tenido que sufrir últimamente, yo ya me bajo aquí.
Out of all the Liar Game volumes, I think this is the one that can make it for break it for first-time readers. By this I mean that either it's the volume that turns you off in terms of Nao's stupidity (which is big at the beginning of this, but necessary, trust me!), or it's the volume that hooks you hook-line-and-sinker for this series, to the point that you become obsessed with seeing it through to the end.
Obviously, the latter applies to me.
At this time, it should seem that Nao is finally free of the Liar Game, having earned enough in the second round to pay off her debts, and even enough to have profit left over as well. However, she feels guilty because Akiyama has to continue on with the game instead, and since she got him involved in the first place, she desperately wants to help him.
The sneaky lawyer/employee from the LGT office appears on the scene again though, and convinces Nao to attend the "revival round" along with other losers of the second round, those who left the game with debts. Among these is the villain from volume 2, Fukunaga, and very swiftly he turns the tables against Nao and puts her in a hopeless losing position. The fact that Nao is tricked not once, but twice by him very quickly is probably the #1 most off-putting part about Nao's character in the entire series, even for me, but after reading this series again, I think I've figured out why:
It's not to show how stupid Nao is, but rather to both signal the character change that she must undergo--because, until now, she's been playing more of a passive role and letting Akiyama take charge, whereas now she must become more active, even though it is with his help--and also to purposely put her in the lowest of low positions and thereby show how a turnaround is possible when using the right psychological tactics.
Both of these reasons are ultimately what makes this volume so impressive, and is what's likely to really hook readers as a result. It's incredible how, not even in a main round but a revival round, so much action takes place. We go from a place of hopelessness to absolute power, and all with just a few maneuvers that require excellent knowledge of how the human mind works--which, of course, Akiyama has.
It's...nothing short of brilliant, and so even for those who until this point have really hated Nao and didn't understand the point of rooting for her in this series when she's obviously "so stupid" as to dig her own grave...well, this volume, if you read all the chapters from start to finish, is the one to change readers' minds about that. And the ending, of course, really supports this conclusion, as Leronira himself acknowledges that perhaps, after all, Nao is the one to watch. This is likewise the earlier indication of not other players, but the LGT office as the main enemy itself, and to think that it's Nao who brought about how it could potentially (albeit unrealistically) be defeated.
As the saying goes, three's a charm, and for this volume that certainly holds true!
(Man, I wish there was a print copy of these available in English---I would 10000000% buy all of them, no questions asked!)
At first I was disappointed with the volume. Nao continued to be a waste of space as she trusts the two people who have already deceived her and (what a surprise) she is tricked yet again. We begin this volume with her having the opportunity of quitting the liar game. She doesn't.
To give her credit, her reasons for not doing so are loyal and brave, but very stupid. The character that gives the series its flavour is not seen until halfway through the book. But when he is seen, god it all becomes better. The manga gest brilliant.
And Nao actually gets proper character development, she is the smartest of them all, and shows that even with a good heart you could actually win this liars game (not technically a spoiler, i do not know if she ends up winning, it's just what she says).
Oh, and Sinichi's reason for helping her makes sense, which is a relief.
Good on volume 3, it actually is the best one so far, and I hope the next is even better.
* فيه طريقتين للنجاة اما بالصدق الشديد او الكذب الشديد * لعبة الكذب كانت فى الاصل محاولة لمقاومة الرغبة فى الكذب * وحدها ناو هى اللى خدت بالها أن الشركة مش بتحاول تدمر حياة الناس بل بالعكس بتحاول تنقيهم وفى نفس الوقت تعيش الكاذب فى حالة من الطمع الشديد حتى يدمر نفسه بنفسه فى النهاية الذكاء هو أكثر شىء مثير بالنسبة ليا، أكى ياما أهلا بيك فى قايمة الاشخاص اللى بعشقها
This volume was as good as the first two, maybe even better. In the first two volumes Nao seemed to me a little annoying, now I feel like she's much better. She still had help from Akiyama in the game but it seemed to me like she was a little smarter. I think that Akiyama is going to help her evolve as a character, I'm really curious if she'll start doubting people as Akiyama told her to do. Anyhow, I hope that in the next volume I'm going to see a little more character development regarding Nao. Also I just noticed but the drawings are a little awkward, expecially when it comes to Akiyama, I don't know why maybe that's how he's supposed to be, it doesn't bother me I just found it peculiar.
- Nao se fait manipuler exactement de la même façon que les fois précédentes par les mêmes personnes sans même se poser de question (elle est supposée être quelqu'un de fondamentalement honnête dans sa caractérisation, pas stupide, c'est extrêmement frustrant) - Nao cri, pleure et appelle à l'aide - Akiyama vient à la rescousse et retourne les règles du jeu
Et tout devient tout de suite tellement plus intéressant après l'arrivée d'Akiyama. Même si la seconde partie de ce volume me donne de l'espoir pour le développement de Nao.
I think it's a little ridiculous that a sinister organization such as LGT would run an event like this. It really undermines the tournament and their alleged pursuit of the Liar King by giving so many people a high percent of success to reenter the game.
That being said, this game, and her escape from it, was very original and fascinating. much better than volume 2. interested to see how the story progresses
I loved it. She steps back in the game to help him. Only to get more sucked in the game and she ends up in deep trouble. But he will try to bail her out and she gets on how the gaming mechanism works...