Classic poet Emily Dickinson’s childhood is explored through her botanical adventures with her Newfoundland Carlo. Emily loves her friends and family but spends her days longing for nature. Even her daily studies are focused on botany. With Carlo by her side, she takes off for day of adventure. They traverse fields and forests, appreciating the beauty of their surroundings through humor, wonder, and art.
Wildflower Emily is an excellent creative introduction to multiple nonfiction topics for young teens: history, poetry, and nature. Corry clarifies that the story is “streamlined” and creatively interpreted but contains many real aspects including Emily Dickinson’s own words from her letters. Throughout the book, there are snippets of poems inspired by nature and sketches and scientific names of the flowers she collected. The cover is representative of the story, which centers around Emily and Carlo in nature. It includes a slightly more colorful version of the graphic novel’s baseline palette, with additions of bright yellows and pinks. The writing mostly leans into third person narration of Emily’s inner thoughts and experiences with interspersed text bubbles with conversations to Carlo and interactions with peers and family.
The panels are designed creatively, with most gutters containing botanical illustrations and characters flowing out of or over panels. The nature-centric flexible illustrations aid in creating the mood and atmosphere of appreciation and exploration. The natural world has agency, including light fantastical elements of Emily talking to mushrooms and bees, perching on the leaves of flowers, and insects playing instruments and wearing hats. These are testaments to her creative inner world.