In the second volume of this middle-grade graphic novel series, our heroes search for the mysterious school of wizardry, but are thwarted at every turn by thick mist, winding woods and fearsome creatures!
Our heroes are lost. Squire and Sir Kelton have promised to get Cade to the school of wizardry. Strangely though, the path they’ve taken has brought them into a bewildering, misty forest, rife with fearsome gnolls and a boisterous rival knight. To get them out, Squire tries every trick in the book, but books don't hold all the answers. Can he muster up his confidence, remember his duties, and find a way to escape the forest?
Scott Chantler is the acclaimed cartoonist of the graphic novels SQUIRE& KNIGHT, BIX, TWO GENERALS (which was long-listed for CBC’s CANADA READS: TRUE STORIES, named one of Chapters-Indigo’s Best Books of 2010, and selected for BEST AMERICAN COMICS 2012), NORTHWEST PASSAGE (which was nominated for Eisner, Harvey, Shuster, and Doug Wright Awards), and the THREE THIEVES series (the first book of which, TOWER OF TREASURE, won the Joe Shuster Award for Best Comic for Kids).
The bookish squire and the blowhard knight have another funny little adventure as they get lost in the woods trying to take a child from the first book to his new school. But going in circles becomes the least of their problems when they find themselves confronted by an antagonistic knight and pursued by scary dog creatures called gnolls.
The squire thinks, reflects and grows as a person while the knight keeps things lively with much smiting.
Squire is one of my favorite characters. His expressive face is absolutely the best! The sighs! The eyerolls! The fact that so much can be conveyed in a small panel, with a limited color palette! I hope we get to see even more adventures!
I appreciate comics that use artwork as subtle foreshadowing and plot advancement (without dialogue, I mean). You'd be shocked at how many don't. The entire point of the medium is so that the visuals ARE the storytelling, not just accompanying illustrations.
Anyway: this is fun and doesn't treat children (its intended audience) as unintelligent, which makes it also enjoyable for adults. Read via library.
A soft four stars, Wayward Travelers is a step down from the first Squire & Knight volume, but it's still plenty enjoyable and beautifully illustrated. The key here is repetition: Squire and Sir Kelton are taking Cade to magic school, but it seems they've got a bit lost. Around and around they go, getting mired ever deeper in their lostness (and encountering numerous foes along the way).
Eventually, clever Squire figures out a way to save everyone from their morass and yayyy happy ending achieved. It's a tidy, cute adventure with a few lessons learned, but it's by no means a challenging adventure. The cleverness levels are low - I figured out the twist from basically the first scene. Still! Scott Chantler spins a well-paced tale that consistently looks great. I'd pick up another Squire & Knight volume in an instant.
Another humorous adventure for the mismatched team of Squire and Knight. This time around they’re stuck and lost in a forest. As someone who has zero sense of direction, I felt totally seen in this graphic novel. 🤣 A pleasant reminder to trust your instincts and to be humble.
Not as funny as the first one, but I still enjoyed the art, and I appreciated the plot more after I read the author's notes at the end. I'd read more if he writes them.
Loved the graphics. The arrogant knight cracked me up. I love that all the squire wants to do is read and how frustrated he gets with the knight. I need to go back and read the first one!
⭐️⭐️⭐️✨ Three and a half stars rounded up to four.
It was nice revisiting the world of Squire and Knight. This time they are escorting a little boy from the village that they (Squire) saved in the first book. Maybe his name is Cal? Anyway, this time they get lost in some enchanted woods and find themselves walking in circles. Squire gets very frustrated and has moments throughout the story where he has flashbacks to a special conversation he had with the queen about the many important tasks that a squire must undertake for their knight. The most important of these is to protect the knight when he needs it. To do all the tasks that the knight can’t do when he must focus on other activities. He reminds himself that he needs to take this role numerous times to get through his frustrations at the knight’s stupidity.
Whilst lost, Cal and Squire lose track of the knight after he meets up with another knight and they start a stupid duel. So he must travel with Cal alone. They need to deal with dangers like gnolls, and giant killer mosquitoes. He gets them through all of it (including almost getting eaten) and eventually they end up back at the stone cairn that they have come across so many times before. Squire then works out the answer to the puzzle of the cairn and finds out how to get Cal to the Wizard School. There is a funny little twist at the end, and I also enjoyed a moment where Squire’s name was almost revealed and then is interrupted at the last moment. Very funny!! Is his name John? Haha.
Sir Kelton and Squire are delivering Cade to the Wizard's School. They find themselves a bit lost - and low on provisions. Squire attempts to convince Sir Kelton of their predicament but, as usual, Kelton has lots of brawn and bravery but not so much intelligence. Cade begins to raise a bit of a ruckus and they are intercepted by Sir Reynholm of Upper Claxtonbury. Sir Reynholm and Kelton must, of course, battle each other. Squire becomes frustrated and a bit too sure of himself (inadvertently mirroring Kelton's own bravado) and he has become a bit condescending towards Kelton. He climbs a tree to pinpoint their location. That was a mistake.
During the book, Squire has flashbacks to the time he met Queen Marlwy. She offered him great words of wisdom and encouragement - and these are things he needs to here at the moment as he becomes separated from his party, battles giant mosquitoes and is captured by Gnolls.
Brave Shadow, the skeleton dog, is also included in the adventure.
It was interesting to note that the author/illustrator designed each gnoll based on a different dog breed. His note at the end about his process was very interesting!
The take away - even intelligent people can doubt themselves; be wrong; or be right and still fail.
I didn't love this volume as much as I had the first. I think that's mostly because the plot is, by design, very circular. The characters are lost in the woods and going in circles, so it fits, I just didn't find it terribly compelling for most of the book. It didn't help that a good chunk of this book is the same flashback repeated many, many times. As in, the same panels used over and over to simulate Squire returning to the same memory. It just felt overused to me. But I still like Squire, and I liked the message of this book. It just didn't work as well for me as I would have liked.
I received and ARC of this book through Netgalley in exchange for an honest review.
This second book in the Squire and Knight series does not disappoint. In fact, I think it's better than the first one. Everything about this series is on point. The art and storyline are engaging and exciting. The characters are lovable, even our arrogant knight, especially Squire. I loved every second I spent reading this book. I'll be reading this aloud to my kids when it comes out for sure.
I received and ARC of this book through Netgalley in exchange for an honest review.
This second book in the Squire and Knight series does not disappoint. In fact, I think it's better than the first one. Everything about this series is on point. The art and storyline are engaging and exciting. The characters are lovable, even our arrogant knight, especially Squire. I loved every second I spent reading this book. I'll be reading this aloud to my kids when it comes out for sure.
Squire & Knight was fan favorite for a growing contingent of students last year, and one student would asked me each visit if book two was out yet. When I saw it was set to publish in October, I knew I wanted to read it. With a good mix of humor, adventure and some well placed thematic elements, I am sure book two will be a hit with students too.
Thank you to First Second for the opportunity to review this digital arc in advance of its publication.
Squire and his knight, Sir Kelton, are escorting a goblin child to the school of wizardry. But they have gotten lost in the woods, and Squire is increasingly frustrated that Sir Kelton won’t listen to him. Soon they are beset by a querulous knight and a band of gnolls. But Squire will have to do more than read his books to get them out of the woods.
A cute mid-grade graphic novel about a Squire who has to use his brains to save his Knight.
In this second adventure Sir Kelton and his squire are escorting the young goblin Cade to the School of Wizardry, but they seem to be lost and as squire tries to find a new path forward another knight appears and Sir Kelton decides to do battle with him. Squire and Cade end up encountering some gnolls, who capture them and want to sacrifice them before eating them. Squire tries to use his wits to help he and Cade escape and get to the school. Another charming funny adventure in this series.
Another wonderful volume in the Squire & Knight series - not quite as amazing as the first, but still great for both kids and adults alike. The art is lovely with a limited palette and wonderful character design (esp. their expressions). Squire is back with his background wit and cunning, and Sir Kelton is just as ridiculous and self-inflated as before.
We will absolutely read more of this series if Chantler continues to create them!
An absolutely fun sequel that continues no-name Squire’s adventures. This time he, Sir Kelton, Cade, and Cade’s skeleton dog are lost in the woods while traveling to the wizard school Cade shall attend. Metaphorically, Squire is lost in his thoughts as he ponders why exactly he puts up with the bumbling narcissistic fool of a toxic masculine knight. An enjoyable adventure all around.
Whilst chauffeuring a goblin to wizard school, the brave but not-too-bright knight, and his wise squire appear to be going in circles. Even so, there's danger and adventure to be had in their circuitous route.
This was another enjoyable episode in this delightful series.
(Actual rating: 4,5 stars) I loved returning to these characters and I especially appreciated how Chantler took the story in a different direction, a direction that gave the squire the opportunity to learn and grow. Although it does not look like Chantler has any sequels planned, I hope that more will come in the future. I will definitely add this sequel to my classroom shelves.
It took a little bit for this story to really get started. I liked how Squire reflected and grew. It was nice that this sequel wasn't just a repeat of the first with a new town/monster.
I picked this series up by just flipping through the library shelves one day and I'm so glad I did! If you're looking for some light-hearted humor with a bit of heart mixed in, these quick and enjoyable graphic novels are for you (and your kids too). I would love for there to be many more of these in the future.
This book improves on the first with a narrowed cast and sharpened focus, ironic because the focus is about being lost and confused. Good development for the young squire and I look forward to a third volume !
Short and sweet. Hard to put into words how great the art is, but its great. Chantler does it all. Landscapes and battle scenes all look wonderful. Story feels more straight-forward, but has more emotional depth than the first volume.
A great second volume in this series. Lots of side-eye from the young squire and Cade (the troll) is a scream! Knight continues to be his rather stupid self. I love the kidnappers! Hilarious! The art is gorgeous.
A fun follow-up to the first book. In the afterword, the author explains that he didn't want to repeat the story of brains over brawn, so he decide to explore when someone intelligent gets a little too cocky. Great illustrations and a meaningful story.