Gayle Brown's novel, A Deadly Game, grabs the reader on the first page by describing a night-time game of Manhunt gone very wrong when one of the players does not reappear at the end of the game. The participants, young frat brothers at a local college, don't seem to realize how dangerous this could be.
Enter Nicole, devoted mom (too devoted?) to Kyle, one of the young men. She immediately sees the suspicion Kyle and his frat brothers will face as the last people to have seen the missing young man. Despite her husband and Kyle's father's sense that she's overreacting, an opinion that the author invites the reader to share, Nicole gets involved in the search for Jaden.
From there, the suspense escalates in ways that stem logically from the beliefs and actions of the characters: How far is too far to go in protecting a child who is technically an adult? Conversely, how hands-off should a parent be when an adult child desperately needs a wake-up call? And what are the responsibilities of that man-child to the parents who raised and love him?
Gayle Brown's strongest characters,
Nicole and Kyle are believable, if not always empathetic. I found myself irritated by Nicole's self-involvement and interfering but sympathetic to her growing isolation. Kyle's love for his mom and his resentment of her often over-the-top interference reveal a young man who is alternately patient, angry, careless, and perhaps dangerous. These emotion-driven strengths and flaws give compelling depth to these characters.
What stays with me most is how masterfully Brown's opening directs the course of the novel. The young men have lost a brother in a wood and realize they do not know where to find him, whom to trust, how to help, and whether they care enough to try.
The author's understanding of game-playing works well at many levels Manhunt, the literal name of the game, is also the characters' metaphorical quest for logic, resilience, and empathy: the quest for their adult selves.
Brown relentlessly expands the quest theme to include the other characters. Despite what they believe, the grown-ups are as ill-equipped to handle this emergency as the young men. Their familiar strategies and paths are useless in this real version of the Manhunt game. Established patterns of trust become compromised by the need to protect, communications are misunderstood, personal safety is threatened. The ostensible adults- friends, parents, legal advisors, law enforcement- may be as lost, dangerous, and vulnerable as the young men in the woods.