Gunslingers time in the present day has gone from bad to worse. Now, enemies from his past have allied themselves with some of his newfound acquaintances. Getting the upper hand on them won’t be easy and may force him to go on the run again. All the while, Gunslinger’s memories start clearing up, revealing a new path of vengeance!Collects GUNSLINGER SPAWN #13-18
Todd McFarlane is a Canadian comic book artist, writer, toy manufacturer/designer, and media entrepreneur who is best known as the creator of the epic occult fantasy series Spawn.
In the late 1980s and early 1990s, McFarlane became a comic book superstar due to his work on Marvel Comics' Spider-Man franchise. In 1992, he helped form Image Comics, pulling the occult anti-hero character Spawn from his high school portfolio and updating him for the 1990s. Spawn was one of America's most popular heroes in the 1990's and encouraged a trend in creator-owned comic book properties.
In recent years, McFarlane has illustrated comic books less often, focusing on entrepreneurial efforts, such as McFarlane Toys and Todd McFarlane Entertainment, a film and animation studio.
In September, 2006, it was announced that McFarlane will be the Art Director of the newly formed 38 Studios, formerly Green Monster Games, founded by Curt Schilling.
McFarlane used to be co-owner of National Hockey League's Edmonton Oilers but sold his shares to Daryl Katz. He's also a high-profile collector of history-making baseballs.
This series was going real strong until the last few issues ended with the classic McFarlane NewsAnchor exposition dumps. God those slow the story down immensely. But the necroplasm angel wing stuff is pretty sweet and help make the massive text blocks less daunting in a medium that is supposed to largely be told by illustration.
This entire review has been hidden because of spoilers.