DNF. This review is long but in good faith, as I hope to put some of my frustrations into words.
I want to give full credit to the author, for publishing her debut novel. That is an impressive feat, and I wish her nothing but success in her writing journey. Thank you to BookFunnel and the author for providing me with a free copy to honestly review.
Overall, this book has a compelling concept, and moments where Foote’s creative world building shine. But in this debut novel, the internal clock is broken, the characters are undefined, and the stakes fade into the background as death loses all importance by chapter two.
The concept of this book is fascinating, and I really like the world that Foote was creating. The plot overall was also interesting and some of the scenes were well written. I thought the author did an excellent job writing pain and the nightmares were confusing in the perfect way.
That said, there were some issues in particular regarding the writing itself that, for me, diminished my interest in the book a substantial amount. The book falls into a problem of too much description of irrelevant information. There is an excess of world building which drags on, drowning pages in exposition that isn’t necessary for our understanding of the world. World building is important to fantasy, but here there is an overemphasis on mechanics and what could have been compelling and creative becomes monotonous and grating. There is a dissonance in pacing which plagues the entire story.
This book struggles with an internal clock. Weeks pass in a paragraph and then hours pass over several pages, and it is never clarified. I don’t mean regarding the multiple perspectives, I mean within one perspective. It made reading a rather confusing of backtracking to figure out if I missed lines or details. There is a scene wherein the counselor members are running, and it has an intense urgency which feels unearned. It is resolved in moments, and yet has dramatic description which extends to make the speed at which everything is occurring feel off. Long lines linger past their welcome. Short lines are cut off and chopped together.
This oddness extends to the characters as well. As someone who loves books with tons of perspectives, this book struggles with a too large cast of characters which do not differentiate strongly enough from one another to the point where I was often mixing them up with one another. Ethan and Luana are the only two characters for which I could consistently keep their characters straight. And this is, I think in part, because all of the characters lack an internal or external voice. Yes, sometimes they have a character trait emerge, but when it is not relevant it fades to the background, leaving everyone as just “background council member #4.” The book bounces between perspectives, timelines, and nightmares, never allowing you to become particularly attached to any of the characters or any of their stories. Their growth feels unearned, their individual complexities turned into caricatures. And then they are merged into a singular entity which must change for the sake of the story, with no relevance to their individual growth.
I want to give full props however, some of the dynamics between the characters are very sweet, and I like them quite a bit. Hans and Luana in particular were well done.
Ethan’s parents are introduced and killed in two pages of the second chapter, and most of it is spent on the appearance of a Rogue. His grandparents are introduced and killed off in the next two pages, after a four year time skip, and most of it is focused on the Black Riders. The next page, after a 5 year time skip, involves the little girl who appears in multiple nightmares. She is introduced and unceremoniously killed in one singular page.
She is alive for 328 words.
In six pages, nine years pass, and five relevant characters in Ethan’s life are killed. It isn’t even fridging. Their deaths play no role on Ethan, except for the girl. They are mere conduits for more information to be shared. The story is racing to give readers all of Ethan’s backstory, and to give them all of the world building, and so sacrifices pacing. The death of Ethan's parents is irrelevant except for what it world builds. There are no stakes. Death is irrelevant.
This is also a problem, because it both makes what the council is doing horrifying in concept but irrelevant in execution. I genuinely for a great deal of the book was not sure what I was supposed to be rooting for because in fantasy, my morals are not necessarily coded to match the ones I maintain in reality. The book yet provides gravitas and horror and yet expects you to commiserate with the power that is treated as a plague. The council, in theory, is horrifying. They’re killing off kids for being Rogues. But in execution, as 7 of our 8 main characters, it seems we are meant to be on their side.
I also found the plot to be a bit predictable and the foreshadowing heavy handed. Despite barely understanding the characters, I had correctly determined the entire plot by chapter 5. By chapter 6, 1/3 of the way into the book, I had not interest in finishing. The problem felt much like inconsistency and irrelevance as I failed to connect to anything more than an idea.
I was incapable of finishing this book. It has been marked as “in progress” or perhaps “incomplete” for over a year now, as I desperately wanted to return and give it a fair shot, but could not bring myself to. It honestly just did not work for me.
DNF. 1.5 stars rounded up.