Although verbal learning offers a powerful tool, Mayer explores ways of going beyond the purely verbal. Recent advances in graphics technology and information technology have prompted new efforts to understand the potential of multimedia learning as a means of promoting human understanding. In this second edition, Mayer includes double the number of experimental comparisons, 6 new principles - signalling, segmenting, pertaining, personalization, voice and image principles. The 12 principles of multimedia instructional design have been reorganized into three sections - reducing extraneous processing, managing essential processing and fostering generative processing. Finally an indication of the maturity of the field is that the second edition highlights boundary conditions for each principle research-based constraints on when a principle is likely or not likely to apply. The boundary conditions are interpreted in terms of the cognitive theory of multimedia learning, and help to enrich theories of multimedia learning.
Great information. Dry presentation. Very skimmable, though. The headings alone will pretty much tell you what you need to know, though you probably should update yourself by reading E-Learning and the Science of Instruction instead. It's more recent.
I have to be honest, as an instructional technologist, I was geeking out over Multimedia Learning by Richard Mayer. Mayer has spent his career researching how to put together effective multimedia learning products. This book shares his lessons learned. These are lessons that you can use to improve your message regardless if you're in education or in business. Read more
This book gives a high level view of how to design multimedia materials. It conducts different research and interpret the results using cognitive psychology. It gives a very interesting learner-centric view of multimedia learning.
The spatial Contiguity principle, temporal contiguity principle, coherence contiguity principle, modality principle, redundancy principle, individual differences principle mentioned in the book are absolute a must to know for people who is designing multimedia materials.
This book will not only help those who design multimedia for teaching and learning, it is actually very useful for technical and other presentations.
This book is not a guide on how to implement multi-media learning in the classroom, but instead an investigation of different cognitive theories. Mayer does not see multi-media models as infallible and provides ideas on how and why they need to be improved. The more theoretical aspects are clearly explained and the book is very engaging. Highly recommended for anyone who is designing or implementing multi-media tools.
Really great scientific book for anyone working in the learning/educational design field. All findings backed by evidence-based research, and summarized neatly in 12 principles in the conclusion. Highly recommendable. Read the conclusion, and then choose the principles most relevant to your work. For us, the Principles for Fostering Generative Processing were especially insightful and directly applicable to our work (or to support/back the existing work we have done)
Multimedia Learning составляет теоретическую основу моей диссертации. Имеет свои сильные и слабые стороны. Надеюсь когда сдам работу, выложу сюда полный обзор на английском.
If you're looking for the research evidence and a treatment of the theory for the principles of instructional design for e-learning, read this book. If you're looking for guidelines for practice then read E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning by Ruth Clark.