The climactic chapter in Weis and Hickman's acclaimed trilogy! Armed with the legendary Dragonlance, the Companions begin the final battle against the evil goddess Takhisis and her legions! But even as hope begins to spring, secrets long hidden threaten to render their sacrifices meaningless! The greatest conflict they have left is within each of them...
Margaret Edith Weis is an American fantasy and science fiction author of dozens of novels and short stories. At TSR, Inc., she teamed with Tracy Hickman to create the Dragonlance role-playing game (RPG) world. She is founding CEO and owner of Sovereign Press, Inc and Margaret Weis Productions, licensing several popular television and movie franchises to make RPG series in addition to their own. In 1999, Pyramid magazine named Weis one of The Millennium's Most Influential Persons, saying she and Hickman are "basically responsible for the entire gaming fiction genre". In 2002, she was inducted into the Origins Hall of Fame in part for Dragonlance.
Enjoyable, pure DND. Unfortunately starts a bit far in media res. Didn’t realise this was part of the third volume so didn’t have the benefit of the background which did show through
This was a pretty interesting read as far as graphic novels go. I intend to read the actual books for this at some point. The art work was okay, not the best (the females kinda looked like guys lol) but still detailed enough so the reader knows what's going on aside from the dialogue.
The wording in the graphic novel is good. There's just enough narration so the reader knows where they are and what's going on without it being too much. I especially liked the art work at the end of the book. The images of the characters in the book are so detailed they seem almost real.