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Pathfinder Howl of the Wild

A Wild Adventure!A sound echoes across the world’s farthest the howl of countless animals and beasts! This all-new 224-page Pathfinder rulebook dives deep into the wilderness like never before! With new ancestries, character options, animal companions, wilderness foes and more, Howl of the Wild provides a traveler’s pack worth of value for players and Game Masters alike!Join a bumbling naturalist and an eccentric crew as they cross continents in their fantastic airship, searching for four legendary beasts. Along the expedition, you’ll find…Six playable new ancestries to bring PCs' wildest characters to strong minotaurs, swift centaurs, magical merfolk, amphibious athamarus, animals awakened to consciousness, and insectile, metamorphic surkis!Archetypes, spells, and other player options inspired by nature, from additional options for shapeshifting druids to playable werecreatures to archetypes that let you fight with claw, tail, or wing.New animal companions, weapons and armor forged from the scales and fangs of magical beasts, and all the gear you need out in the field!A menagerie of Golarion’s animals and beasts for GMs to unleash on players, covering animals like dinosaurs and sharks, expansions on classic monsters like chimeras and griffons, and never-before-seen creatures like the transparent sky fisher, the potion-brewing apothecary bee, and the extradimensional rift chameleon.All rules optimized for the remastered Pathfinder Second Edition game!
Written Kate Baker, Rigby Bendele, Chris Bissette, Jeremy Blum, Logan Bonner, Dan Cascone, James Case, Jessica Catalan, Brite Cheney, Rue Dickey, Caryn DiMarco, Matthew Fu, Leo Glass, Steven Hammond, Patrick Hurley, Michelle Y. Kim, Dustin Knight, Kendra Leigh Speedling, Christiana Lewis, Jessie "Aki" Lo, Luis Loza, Letterio Mammoliti, Jonathan "Ryomasa" Mendoza, Quinn Murphy, Dave Nelson, Mikhail Rekun, Kai Revius, Ember Rose, Simone D. Sallé, Michael Sayre, Shay Snow, Levi Steadman, Kyle Tam, Ruvaid Virk, and Andrew White.

224 pages, Hardcover

Published June 4, 2024

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James Case

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5 stars
13 (68%)
4 stars
3 (15%)
3 stars
2 (10%)
2 stars
0 (0%)
1 star
1 (5%)
Displaying 1 - 3 of 3 reviews
207 reviews1 follower
July 28, 2024
Ring Side Report- RPG review of Pathfinder Howl of the Wild


Originally posted at www.throatpunchgames.com, a new idea every day! 


Product- Pathfinder Howl of the Wild

System- Pathfinder 2nd Ed

Producer- Paizo

Price- $64.99 here  https://paizo.com/products/btq02f09?P...   

TL; DR-Solid nature materials with a layout misstep.  98% 


Basics- Who let the centaurs in the sub?  Howl of the Wild is a character options book with new races, spells, items, and archetypes for characters who want a bit more animal in their characters.  In addition, the book has a framing story about an expedition to uncover the guardians of the wild and the monsters they encounter, providing GMs with new monsters and story hooks for them to dig into.


Mechanics or Crunch- Paizo knows their math and it shows here.  The new items, options, monsters, and characters all expand Pathfinder into fun new places.  And the new grafts allow characters who are plain human to even get into the action.  Some archetypes require the characters to have some animal parts, but with the right addition, anyone can play.  It doesn't feel exclusionary, but lets people specialize into something new at the same time.  The monsters are fun and bring some old creatures back into the mix as well.   5/5


Theme or Fluff- Howl of the Wild feels like it fits in Golarion and adds to it at the same time.  I love the new races, and since its set far away from the main setting areas, they don't feel like they are tacked on.  The new stuff all fits into the world and has fun descriptions and art to help you see what the authors wanted to add.  I also enjoyed the story the book told as the explorers try to find the guardians of nature. They do, AND THEY ARE BIG.  If you want some end bosses for a nature based game, here you go!     5/5


Execution- This book is good, but feels like a step back for Paizo’s normal work.  What’s here is good.  I like the flow and pictures, but this book doesn't have the short tables and descriptions of feats, spells, and items.  It honestly makes it a pain.  Also, while there are dividing pictures, the different sections are not as well defined.  One change to a new subject was so jarring, I redownloaded my copy thinking I missed some pages in an error.  I figured it out, but the older layout decisions are a better way to display the materials.  I'd rather have less stuff and more tables to summarize all the pieces than too much to really take in.   4.5/5



Summary-  This is a good book with a single error.  I love the new crunch; it adds new character options and even tools for the GM to get to play with.  These are all great additions to the game.  I love the new story.  It's fun to see a new part of the world and to see the new characters who live in it.  It also builds out the world for the GM, so they can make new stories and monsters to challenge the players.  My one issue is the layout.  What’s here is good.  It reads fast and easily, but the lack of tables makes skimming hard.  As both a GM and a player, I want to be able to skim character feats, spells, and items quickly.  Bring those back!  But, overall this is a good addition to the world of Pathfinder.  Check this out if you want to walk on the wild side. 98%
140 reviews
March 12, 2026
What a delightful frame story for a bestiary with some character options!
17 reviews
July 26, 2025
I liked the hybrid mechanics/storytelling approach, which also seems present in War of Immortals. It makes the usually dry activity of reading an RPG manual much more engaging.

I cannot really speak on the mechanics, but thematically everything is very cohesive. A very nice supplement in that regard.
Displaying 1 - 3 of 3 reviews