Jump to ratings and reviews
Rate this book

Основы создания успешных инди-игр от идеи до публикации. Советы начинающим разработчикам

Rate this book
Эта книга предназначена для начинающих и не ждет от читателя никаких знаний в области гейм-дизайна. Автор Влад Маргулец проведет вас через непростой пошаговый процесс разработки игр и расскажет, как создаются инди-игры — как с творческой, так и с деловой точек зрения.

Вы научитесь многим необходимым навыкам и побольше узнаете о различных аспектах разработки игр:
- мышление и настрой;
- подготовка к производству;
- финансирование;
- юридические вопросы;
- сама разработка;
- маркетинг и PR;
- издание и дистрибуция;
- запуск игры.

Кроме того, в книге собраны советы многих профессионалов из сферы гейм-дизайна, которые поделятся мудростью и помогут вам сможете избежать типичных ошибок.

224 pages, Hardcover

Published January 1, 2023

Loading...
Loading...

About the author

Wlad Marhulets

3 books1 follower

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
118 (56%)
4 stars
56 (26%)
3 stars
22 (10%)
2 stars
9 (4%)
1 star
3 (1%)
Displaying 1 - 27 of 27 reviews
Profile Image for Paul.
1,407 reviews33 followers
May 11, 2022
Obviously you will not learn how to make a game by reading this book. There's some biography and humble bragging but also some good pointers about promotion. The few random programming "tips" are just there to confuse the ignorant by making them feel like they're learning something. Quite disingenuous.
Profile Image for Iñaki.
148 reviews5 followers
January 31, 2026
Es, literalmente, el regalo perfecto para cualquiera que esté empezando en el mundo del desarrollo indie, especialmente si es alguien joven y sin experiencia en muchos de los aspectos que acompañan al gaming, pero que no forman parte del desarrollo puro.
1 review
January 3, 2021
Reignited my optimism of publishing my own game someday

I chose this rating because the author's story is very inspiring, and he passes on a lot of sound advice from knowledge gained along the way. I'm not new to the world of game development (I majored in Game and Simulation Programming), but regrettably, I've never published my own game, and I think a big part of that has to do with imposter syndrome. In turn, over the past few years I've felt my passion for creating games and the prospect of ever publishing slowly fade. This book has managed to reignite my hope and interest.
Profile Image for Gabriel Santos.
62 reviews11 followers
December 30, 2021
This is a great book specially for the ones curious about the process of creating a video game. Wlad covers the whole gamut when it comes to video game Development, going from game design to launch process.
I have already created a game - called Goumi. Still, i have learned a lot from this book.
I just did not give it 5 stars because I felt that Wlad could have covered more about the development process. Specially the art creation and design process.
In summary, is a great and rather inspirational book. Undoubtedly, Wlad is a very talented person and demonstrate that it is possible to create a successful video game even though you know little or nothing about the subject.
39 reviews21 followers
July 10, 2022
Excellent book for anyone interested in getting into game development, though I'd say the advice here is applicable to life in general.

It's interesting to see how the author was keep their eyes on target and kept working till they reached their goal. This is a key thing I see a lot of indie devs (games or otherwise) lack: people tend to get demotivated and just drop things when they don't seem to be going in the right direction. This is definitely not Wlad's case. They started from zero and learned their way through game development and were able to launch a successful game.
1 review
July 14, 2020
This is a great little book for anyone wanting to get an idea about what is involved when getting in to game development and buisnesses in general.

It highlights everything you need to consider in a clear and concise way from mindset, marketing, legal and more.

I would highly recommend this to anyone with little buisnesses experience looking to get into independent game development...it's offers a great roadmap for everything u need to consider.
Profile Image for Sebastian Sanio.
333 reviews2 followers
February 14, 2025
I expected to learn more about the technical part of making a game. The book is at a higher level and goes through the major areas that you have to cover and focuses more on marketing, PR, building a community, the legal aspects, and so on.
I found it interesting and useful, but I insist that I would have liked it to go deeper into the technical part.
Aside from that, the author tells his own story as he explains the topic, which I think added more to them
Profile Image for Brent Maxwell.
420 reviews18 followers
June 13, 2022
A brilliant book not just for first time game developers, but for people wanting to create something meaningful in the world.

I've just joined a game company and I couldn't be more grateful for the lessons in this book! My team had been able to immediately take action on things we didn't know we had to do!
Profile Image for Yury Popov.
136 reviews1 follower
March 20, 2024
Поверхностная книга для начинающих разработчиков, автору которой катастрофически не хватает опыта и сопутствующей опыту мудрости. Обо всем упоминается, но ничего не разбирается подробно, так как автору недостаточно знаний. Удивительно, что после одной сравнительно успешной игры можно уже писать книгу.
111 reviews
October 2, 2020
Does its best to provide a thorough overview without overcomplicating the guidance—gives you a checklist of questions to help you prepare, and some relevant and interesting examples, without trying to micromanage the process.
Profile Image for Michael Redford.
7 reviews
February 1, 2022
Solid guide to indie game dev

The book goes over multiple ways an independent developer can launch a successful game. This book covers the development to post support for a games with lots of resources at the end.
8 reviews
March 1, 2022
It's a map to make it happen

This is an incredible framework for building video games. This can serve as a good strating place to generate a budget based in experience, as you'll likely need to wear a lot of hats and don't have enough money or resources to keep forward.
Profile Image for Jared.
3 reviews
March 15, 2023
Practical advice and encouragement for first time developers undertaking the journey of building and releasing a game. Provides lots of useful information relating to the less sexy areas of development including marketing and IP law.
Profile Image for Milos.
101 reviews3 followers
December 24, 2023
It's a good book that lists out the necessary information needed for a solo game developer.

But that's the strength as well as weakness of the book: going through all (or most) of it in a relatively short book doesn't give much room for depth.
Profile Image for Robert.
5 reviews
September 12, 2024
Extremely useful book for solo game developers. While working on my own indie horror game, "Pinnacle Point" - it helped me through some rough patches. Indie games are still a tough business but having a map of a successful indie game's lifecycle helps.
1 review
March 21, 2026
Overall I liked the content of the book, which covers legalities and technical aspects not considered elsewhere for indie developers. However, may things have changes in terms of platforms and forums available between then and now.
1 review1 follower
October 8, 2021
Covers most, if not all, the components of game development. A good review guide to use at any point in the development journey.
Profile Image for Andreas  Tovefalk.
109 reviews9 followers
August 10, 2024
Great start for you if you thinking about starting a career in Game development. The book gives you a foundation to build on, a overview of what you need to learn to succeed.
Profile Image for Colin Chapman.
40 reviews3 followers
March 7, 2025
Need a step by step guide to making your first game? You found it. This book is a great set of lessons and processes to follow. I highly recommend it.
16 reviews
March 18, 2026
Does exactly what it says on the tin. Ten steps, written by someone who has actually shipped games, grounded entirely in lived experience.

There is no fluff here. It reads as a practical checklist backed by real development stories and hard-won lessons. I took it as an audiobook expecting to spread it over a week or two, but the pacing pulled me through the entire thing in a single weekend. That almost never happens.

What stood out were the small, specific details you simply do not find elsewhere. Tips on Steam pricing strategy, warnings about key resellers, the kind of operational knowledge that only comes from having done it. On a broader level, it walks you through the complete lifecycle of a game: from initial idea through to a second console port and post-launch marketing. As a high-level map of the full pipeline, it is excellent.

If anything, I wished it went deeper in certain areas. There is a lot of ground to cover and it could easily justify a follow-up series. But as a starting point for a new indie developer, this is as good as it gets. Highly recommended!
94 reviews
December 15, 2023
This book is great step-by-step tour into game development for anyone who works in game dev already or who wants to enter this domain.
Profile Image for Keijo.
Author 6 books29 followers
June 18, 2023
Excellent. Both inspirational and educational. What video game development, particularly indie game development, boils down to is this: hard work.

You'd assume that's common sense, but in an age where nobody wants to work yet everybody expects to get benefits, it's not.

If you're not up for great personal sacrifice, you probably will never create a good indie game. But then... that could be said for creating anything.

My kudos to the author.
Displaying 1 - 27 of 27 reviews