Selectively bred for their Weighted Average Capacity to Kill, never-loved, and terribly misused; yet these 330 young military assets find humanity amid hypocrisy, becoming heroes to a country that no longer wants them.Today, the most popular video games score points by death and destruction. Hollywood similarly glorifies violence in much of its action-based militaristic, assertive, and super-heroic. Without authenticity, the result is fantasy media for impressionable minds. With toxic machismo, there is little-to-no meaningful intellectual or emotional involvement, with nothing to reinforce positive values. It is profit-driven ‘entertainment’ promoting the worst possible kind of social interaction—making a game of mindless killing; callous and without responsibility.Why WACK; and why now; when the anguish of mass shootings, looming prospects for war and recession, and cultural disintegration dominate social consciousness? Simply, WACK is the antithesis of violent games, and far too many movies. Appalling on the surface as young warriors are brutalized, WACK explores deep issues of humanity amid heart-breaking contemplation. It is a book for young and old; thought-provoking, thrilling, poignant, and ultimately joyful.WACK invokes values from ancient defiance, honor, devotion, and courage. Its warriors are ‘active, aggressive, tough, daring, and dominant.’ Unlike the post-modern soldier, they are rugged, independent, inventive, instinctive, disposed to violence, and uncaring except for their buddies. They fight to achieve their mission, yet they think for themselves. They don’t take orders, and they don’t salute. They will say ‘yes ma’am’ and ‘no sir;’ anything more depends on respect for the person, not the position.Male and female, white and non-white, aged eight through seventeen, are ‘super warriors,’ selectively bred in a top-secret US military project—there is no other way they could believably exist in the 21st century. As a fighting unit, they are the Spartans who fought at Thermopylae in 480 BC.
A top-secret program of the US Military selectively breeds and trains warriors of the future; what could possibly go wrong? After four generations, the program is closing in on a genetic precedent (Ancient Sparta), when selective breeding switches to gene splicing. Over 300 cadets, from age 8 to 17, are kept apart from society in a dysfunctional (prison) camp at GITMO, Cuba. Even the rejects are deadly. Among them, one is two generations ahead, a flawed super warrior.