Let's be learning how to play Dungeons & Dragons is no small feat.With dozens of books and thousands of pages between them, the world's biggest roleplaying game can be pretty intimidating to someone new to the genre — or even someone that isn't. And while the core mechanics are easy enough to pick up with practice (roll a 20-sided die, try to beat a target number), when it comes to D&D there's a world of difference between knowing how to play, and knowing how to play well.How to Dungeons & Dragons sets out to teach readers the latter, not just explaing the rules (which, again, can be learned in the playing), but the whys and wherefores of the game itself. Inside this book are forty years of tips, tricks, insights, observations, and sometimes even wisdoms that can help players of all levels—though newcomers especially—improve the D&D experience not just for themselves but everyone at their table.