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Push Start: The Art of Video Games

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Pac Man, Space Invaders, Tetris, and Super Mario Bros. are video game veterans and more than just reminiscences of an untroubled childhood. Challenging stories and characters, visual quality, and aesthetic experience make them successful examples of popular interaction design. They have become more than a mere video game and can be regarded as a multimedia art form. Push Start outlines the graphical evolution from its beginnings, through the golden age of arcade video games, to the latest generation of game consoles. Fascinating artwork and screenshot prints of the most famous video games and the corresponding cult sounds on a ten-inch vinyl create an expanding universe of game culture in which the worlds of emotion, reality, and art collide.

220 pages, Hardcover

First published October 1, 2014

74 people want to read

About the author

Stephan Guenzel

2 books2 followers

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Displaying 1 - 4 of 4 reviews
Profile Image for Emma.
64 reviews20 followers
March 30, 2015
This coffee table book tracing the evolution of videogames from their early days to the new HD era is beautifully laid out - gorgeous, glossy full-page spreads and a nicely textured cover, as well as the inclusion of a neon yellow 10" vinyl of some classic video game themes makes this a great book for any gaming enthusiast.
Profile Image for Andrew.
690 reviews7 followers
March 14, 2015
The text is rather clumsily translated from the German but this book is not about the text, the pictures are superbly chosen and well reproduced and the accompanying music is brilliant. What this book does really well is to chart the evolution of the medium and to take it seriously as an art form.
Profile Image for Arianna.
86 reviews
April 8, 2016
While I disagree with some of the video games included and think others may have been better representations of how video game graphics and art has evolved, the best part of this book is discussing your opinions on it with friends.
Displaying 1 - 4 of 4 reviews

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