Against his will, Thaden was transported elsewhere in a big flash of light along with millions of other Humans from Earth, to a place where they would train to become Contenders in a whole new world. Unfortunately for him, something occurred during his transference into the “Training” program, and he was ejected from the whole training process and sent into the open mouth of an active volcano for bodily disposal.
Through a miraculous and horrifying series of events, Thaden managed to survive, only to find himself alone in the middle of a dungeon with no clothes, no weapons, and no way to defend himself. Worst of all, the strange new Assimilation System automatically assigned a Class to him without his knowledge, which ended up sticking him with a Support-based Class that has absolutely no offensive capabilities. As an Assistant Healer, none of his spells did any damage and he couldn’t even pick up a weapon to defend himself if he wanted to!
But all hope isn’t lost, as Thaden quickly learns something unique about himself that might just allow him to survive long enough to escape the dungeon. Sure, all his new magical spells might be focused on healing and protection, but what does it mean when he seemingly won’t ever run out of Mana…?
This story contains an overpowered MC with a normally non-combat Class, LitRPG progression mechanics and stats, and isekai/portal fantasy elements. Contains no sexual content or harems.
This 500+ page book contains less than 200 pages of actual story. The rest is stats, upgrade options, reward descriptions, and rumination on how each upgrade option or new skill would impact the protagonist's path. And those 200 pages of story are not tight prose. Wordy, verbose, rambling digressions are not often fun. I feel like I spent more time skipping filler than actually reading.
So why three stars? The well-concealed short story, shyly peeking out from behind these pages, is good. I wish the author had realized that his research notes, stat tracking, and perk dictionary didn't need to be published as part of his story.
likable MC, interesting premise, nurfing the MC not so good.
The world was interesting, pretty good world building. Likable characters in the book especially the MC. The only issue I have with the story is penalizing the MC in the beginning, he has played video games, so why wouldn’t he try to find things like inventories? or other RPG elements. I like the story, but the author makes the MC seem a little addled is a nice way of putting it, why wouldn’t you try all the RPG tropes when you’re thrown into an RPG world? It just seems to make the MC seem a little pathetic. I like the fact that the MC is overpowered, and I want the MC to be able to go through trials and tribulations and use his or her ability to get through the obstacles. But for a healing class, the healer needs offensive spells to go up against living opponents, I think the author should look at metrics as far as other books are concerned. People who want action may not gravitate to this book because of the fact that the MC does not seem to have any spells to counter living opponents. The last issue in this book is why run, you’re overpowered. nobody in this world so far can touch you. sometimes the story just left me shaking my head. But it was so enjoyable I will read the next. I won’t give it five stars because of the fact that the MC has no offensive capabilities whatsoever. The author wrote that he likes playing a healer, but honestly, I don’t think that fits most of your reader profiles, including me. If you’re gonna write a book for yourself, then that’s one thing but if you want mass market appeal, your MC has to have teeth.
Biggest problem i have which might be because i'm 10 years above target audience:
It's forced down your throat that the mc is very analytical, yet at first sign of danger he reverts to animalistic instincts and walks toward danger with little to no testing of his abilities. He also "forced himself to move" for 20 pages in a row, with it seeming that he has the strength of a 10 year old (mc is 30).
To top it off; he doesn't analyze or check his lvl / stats / game mechanic of the world until 20% into the book, which makes no sense considering he's so analytical (stated several times in short order).
This was a really good read. The MC, once you get past his absolutely ridiculous arrival on the planet, acts in a completely believable manner. I haven't slept because I needed to finish this book. You should give it a try. The book not the no sleeping part.
There were too many arbitrary limits, many of which actually contradicted each other and forces the 'contender' into bad spots. What's fun about that?
What really got me was that at one point he hit the limit for backstocked XP. He knows this. He then proceeds to open more notifications that he must know will have more XP rewards waiting... why? To be wasteful? Not to mention a perk decision that was clearly based on future plot rather than current conditions, needs, and perspective. (Though I got over that fine.)
All together it made for a pretty arbitrary feeling world. Where some things felt even more game like than some games.
I'm at 51%. There's a moderate to decent chance I'll finsih it but we'll see.
TLDR: If you're into game exploits and videos about them this will probably appeal to you. Many times it feels like he's breaking the world and not just in OP ways. It's actually a very brittle, stiff, and narrow system. Some people find that fun though.
It's an interesting take is the best I can say it's not really an enjoyable read to protagonist isn't really enjoyable is incredibly antisocials of the vast majority of the book is him by. I get that makes it easier right but it also makes it less enjoyable as a story.
This book is tagged for kids 12-18 years old. Yet in the first 1/3 of the book we have 6 innocent people die... Just because? I see no real contribution that to the story from that. Beside that the book is very slow and over-explaining.
dnf Short. Not exciting. MC is a bumbling uncoordinated idiot with broken mechanics that make him practically unkillable. Nope. To quote the book summary "Something went wrong. Something went very very wrong."
I'm really liking these non-dungeon books from Jonathan. Really enjoying the Fusion series, but I like this one a lot too.
Interesting premise, well developed mechanics and looking forward to where the story goes, there's a lot of potential, especially for an author that finishes stories.
The best thing I can say is that the premise is mildly interesting, but the writing is terrible. I suspect this was written by AI, not a human, because it is flat and dull, but without grammar or spelling errors. Everything else is not worth my or your time.
It's a very generic premise, which is not a problem for me. The problem is everything else. -There are really no characters other than the main character. I don't mean viewpoint characters, I mean characters in general. There are named individuals, but they're some of the flattest interactions I've read. -Too much suspension of belief. I don't mean the premise or magic or anything like that. It's things like the main character falls multiple times in the first chapter or so. Ordinary falls, but he's somehow shattering his ankle with the bone poking out and blood spurting everywhere, pulping his wrist, flattening his nose. Nothing trips him, nobody pushes him. Too much is like that, where it's not how humans work. People stare at each other for MINUTES without saying anything. Just randomly, not because some big news was announced. -Not always consistent. Things like a spell requires you to be stationery to channel it which causes issues, but a chapter later he's running around while channeling the same spell. -Too much lore dumping. At one point, a character is telling the protagonist details about various things, and it reads like you were given access to the author's world building document. Just pages of flavorless info that does not read like a person is saying it. -this one is subjective, but I don't care for the powers the main character gets. It's flat, not scalable. Either you can win no matter what or you instantly die. -Finally, the main character is just not interesting or consistent. There's no friend, no companion, no pet, nothing to break up the monotony. When he finally spends time with a group, they're just... there. He asks them questions like they're Alexa and they give him info. That's it. He is told that due to their presence, he is getting boosted XP. He also gets achievements he wouldn't have without them. Net positive all around. But later he feels that he would have somehow gotten more levels without them? Most of the book is his thoughts, and it's just not interesting and often there is whiplash. Things happen near the beginning of the novel and he doesn't bat an eyelash. Barely thinks about it. This happens over and over throughout the book. Later it happens while he's around people and suddenly he's traumatized and blames them. -So why did I finish the book? It's pretty short, especially if you swipe through pages of excessive character sheet data and ruminations about abilities. I was about 65% of the way through when I realized it wasn't getting better and decided to just grind it out. I am a sucker for isekai style books as well, so I forgive a lot. Ultimately, I finished it because I hate leaving a book unfinished. I will not be ready any further books in this series. I think this is the first draft, and could have used some feedback and rewrites.
Thaden and millions of humans are teleported from Earth in an instant. Everyone is transported into a training program, where they will learn all about the assimilation process and how they will use this to survive. Everyone expect Thaden that is. Something strange happens and it seems to break his interaction with the assimilation process and his mana bar never depletes. This is an amazing boon, except for the fact that he is assigned the noncombatant support class.
Normally, I am not into the overpowered character trope. I’ve read enough Jonathan Brooks stories to expect good things, so I gave it a shot. I am glad that I did! It was a fascinating set up to a new series and a very interesting world. Miles Meili does an excellent job with the narration!
Don’t let the simple cover fool you, this is one of the best LitRPGs I’ve read this year. It is extremely well edited and put together. It is cohesive, professional and has good pacing. The story is fun and keeps you invested. The MC is very well written, realistic, strong, and most importantly. It an asshole. The side characters aren’t introduced until closer to the end but they have good potential as well. Finally, the LitRPG components and the MCs build are rather unique as far as I’ve read with plenty of numbers and interesting achievements. I wish I didn’t binge this book in a single day because now I have to wait for the next.
The usual trope. A new system and somebody is glitched bugged or has a slight advantage. This is an interesting one and I thoroughly enjoyed it. Frustrating to be a healer only. Normally not my shtick This particular book Made the healer class fun. The only negative I found was the thick skull of the MC and his, Let's go with stupidity, Lack of figuring out the simple parts of the system. It was funny when he learned about them later. Overall a good book that I enjoyed and look forward to the next one.
Many people are ripped away from Earth and taken to a new world to compete and get stronger. One man is different, for he was one too many, and got rejected, but somehow still survived on his own. The best part was that he was not even a fighter, or a mage, but a support class, a healer. He not only survived but got really strong, but he found out that because he is so strong there is now a target. He is the ONE to beat.
I'm used to skipping the meaningless descriptions of skills and spells the MC will never use, so the book was much shorter than I expected. The problem is we are getting set up for some super loner who saves the world BS. He builds no relationships with the towns folk. He quickly bails on the only people worth being friends.
Now the other issue that is going to be a deal breaker is if the author doesn't figure out how to add suspense or risk. Right now he is an unkillable, bumbling fool.
The adventure definitely dives right in here, and goes pretty steady. The frustration of not knowing all the controls and abilities for a game like world, then the intense world/system building was pretty cool. The double set of leveling did take a bit, but I'm also not big on reading through skills that I'm not using in a game myself.
Is the word I’m looking for ‘crunchy’? Too many stats and skill descriptions, everything’s a little bit gross, and everyone is kind of a prat. Not my style for sure.
An interesting concept but unfortunately the character ends up to be an extremely dull, unsocial cheat character with limitless mana. I rather hated the end of the book.
Well, this was interesting. But it didn't really grip me - the book ended on not quite a cliff hanger (more an oh dear moment), but I have no urge to go find book 2
"It was OK" just about summed it up for me.
As an aside: the formatting of the ebook was all messed up. I'd "turn" the page and the "end of book" notification would just pop up on the kind screen. I eventually figured out if I manually skipped to the next page it was fine. But it really annoyed me
Of the millions of humans the System kidnaps from Earth, Thaden is the one that same System mishandles. Apparently the System's method of handling its errors is to eliminate them. Fortunately for Thaden the System makes a second error, it fails to eliminate him. Instead it simply kills him and drops into the world of Tarth. It can be argued that the System has made one more error. It didn't revoke Thaden's status as a Contender, so, for an unknown period of time, Thaden won't stay dead no mater how badly damaged his body becomes. Let the trauma ensue.
This is a typical LitRPG title; in that game like mechanics allow the main character to monitor and direct his development with a status report (a.k.a. character sheet), he grows more powerful by defeating foes to gain PICK (Personal Internal Combat Knowledge, a.k.a. experience), wealth, and gear. It is less typical in that Thaden is made a Support Class when he enters Tarth. He's not allowed to use weapons nor offensive spells. Gaining PICK will be . . . difficult.
This novel is an excellent read for those who like the LitRPG genre. It can be a great read for those who like fantasy novels—they will just want to skip some of the status reports and other blocks of game mechanics minutiae.
This is the first book in a fantasy LitRPG series with system apocalypse and gamelit mechanics. Earth is inducted to the system and many people get transported to a fantasy world where they will start their progression. Thaden gets a different start from everyone else where due to some sort of glitch he misses out on the training regarding the new system but he gets a head start on everyone else plus he gets a game-breaking benefit. Thaden is a healer who can't pick up any weapon or do direct damage to monsters but he has to come up with ways to survive and progress. When the other Earthlings do show up he has to hide things about himself since he is much higher level. I like that the fact that he missed the system training did have consequences but at the same time I feel like he could have figured out some of that stuff himself if he just thought more about it as the system is very video game like. I liked the combat, the pacing, and all the system messages. This book was very addicting and I stayed up way too late to finish it.
Glitched system leads to least popular options that end up being OP due to more glitches and loopholes but it’s not too severely applied. Some macabre scenarios and crunchyness which may or may not suit your tastes. Not sure how much that will taper off since it’s early days and fast frequent first improvements are par for the course in this genre. ML has loner tendencies but isn’t a prickly asshat and proves he can work in teams if needed. Some ironic situational humor and a lot of trial and error since literally everyone got the brief on how to life but him. It’s set up well, has detailed descriptions and battles. Dialogue flows well, plot and world building mechanics makes sense as they are revealed.
The MC is like in his late 20's or 30's, not the teen shown on the book cover. He also seems weirdly unknowledgeable for a guy who has played games. At about 75% thru the book the MC has been on a game like world for 3 solid months. He never once tried "inventory" or "loot".
MC is in a town where the townies barely tolerate him. He gets a cloak that has some powers, but is -15 on charm/charisma (I would lable that a cursed item). So of course he decides to wear it all the time when in town (versus putting it on right before entering the dungeon)
MC talks about how he likes to travel - yet continues to hang around the town where everyone dislikes him.
The main character is abducted into a fantasy world, unfortunately the recruitment center is full and he gets chucked into a volcano. This doesn’t work he survives. He then spend the next two months growing more powerful. After those two months, all the other recruits show up where he is. His level gets reset. But he has enough in the bank that he re-levels. By the end of the book, he is the most powerful recruit on the planet, and the world has just announced his name. So he plans to run. The book ends
It was definitely a fun story. I really did enjoy it. The world is interesting. The system is different. There was one issue, listening to the story where chapter 42 accelerated playback. Otherwise it was a wonderful listen. Please enjoy.
Antisocial Coward, gets super cheat mode and does everything he can NOT to save people
Seriously this is the kind of person who gets purged out of every organization that finds him in their ranks. Chooses over and over to be disassociated from whatever group he finds himself. Ends up being 3 times everyone else's level and rabbits.
I was torn with this book. The story is great. It actually took me two starts to get into the book. I really didn’t like the beginning the very beginning. It makes sense later on so if you have an issue with it, stick with the book. Overall great story overall great MC, but this is almost like trying to make a square pig fit in round hole. The author makes it happen, but if you’ve ever played an RPG if you follow, LITRPG genre some stuff here rub you the wrong way. I got over it quickly, but let me explain.
Anybody who’s ever played in RPG knows that every character has a weapon every character can attack might not be the best attacker in the world, but you can hit something. You can do some damage even if it’s minimal. Highly upset that the MC in this story doesn’t have a weapon. Can’t do any physical damage makes no sense to me. Even if he takes on the traditional healer role and just has a cane and barely wax someone with it, it makes no sense he can do no damage. Don’t get me wrong the way the author addresses it is great, but this leads to the second problem. The way the world is built. It’s lopsided. Now when you have a broken character, that’s OK doesn’t matter how lopsided the world is, but when I take a few steps back, it makes no sense. How any other character of his class would make it in this world they would all die. It seems difficult for any character to make it in this world because some of the rules imposed by the author would probably get you killed. Here’s one you’re going into a dungeon level five to get in. Great you don’t know that the boss at the end has a level of 15 I believe, but you go into the dungeon you can’t exit how are you supposed to make it through this dungeon if you can’t level up in a dungeon. Someone who doesn’t read this genre won’t notice this but someone who does follow this type of genre really thinks about the systems at play here and do they make sense. They don’t make sense 100% that’s where the square peg is being forced into a round hole. It’s not the end of the world. The story makes sense ultimately in the end, but this is a bit much. I always argue that when an author writes a book in this genre, make sure your system works, and this system seems to be a bit lopsided. You end up discovering how much the MC can heal for as a healer great you’ll also discover the health of enemies great but they are misaligned significantly. to the point where if this was an average party going through this particular dungeon having to fight they would be having to kill enemies with hundreds of HP more than them. You know something is broken when you are given the MC stats and he almost has no health And no health that makes no sense. Not after so many levels. How is a regular person supposed to survive in this world if they are not him. Again square peg round hole it works. You’ll read it. You’ll love it but you think to yourself these numbers. Don’t quite add up. Something is a little off here needs a bit of a tweak. It makes sense from LITRG numbers perspective.
With all that being said, I’m going to read the next book and the one after that because I love where this story is going, but I just don’t like how the system was built. It’s almost like the blocks are off just a little. It doesn’t affect the story, but you just notice it ever so slightly.
Message to the Author
Spoilers
I always make a note to write a message to the author for the books I really like and please don’t take my criticism above to heart. I really liked this book. Initially, I didn’t like all the death at the beginning and I left the book alone but the cover of the third book in the series really interested me and I came back and once you get past the death in the beginning, and the character finally wakes up and starts moving around you like the story. I do have one issue with the story or rather with the system to me. The numbers don’t add up. Look at the MC before he gets all of his major achievements at the end of the second dungeon look at how much health he has and how he survives. That doesn’t make sense to me so little health after all of those levels, practically nothing still and somehow defeats this beyond his level. to me he should’ve died when he took that major blow because he was so out leveled compared to the boss he was fighting. Actually I thought he probably should’ve died earlier when he took that blow from the necrotic spasm. The numbers just seem off a little this character is growing in magic stats, but he’s not growing in physical health that made no sense and it seemed padded when he got achievements to grow his physicality. What happens if you don’t get those achievements you’re a thin sheet of paper a very thin, wet, see-through sheet of paper. I understand the concept of a healer being weak physically, but to me that was too weak.
Really to be honest characters have two little HP enemies have too much.
This is another book in this sub-genre where I am really frustrated to have to give it such a low score because I really like the premise. However, as is always the case with these books that I have to rate lower than I'd like, it makes the following mistakes:
1. Messes up the balance between Game and Literature There is a massive difference between using gaming elements to enrich a story, and writing what feels like a journal of someone's experience playing a game. Gamelit novels rely on a delicate balance, and if you're struggling to make the balance work, then you have to lean more on the literature side of the equation because, at the end of the day, this is a book, and it is more important that it works as a story than it does as a game.
2. Keeping the protagonist isolated It is easily the most common flaw with novels in this sub-genre, but the authors feel the need to isolate the protagonist at the start of every book, and it's always to the detriment of these stories. Unless you are a master storyteller specialising in character studies, the chances are you are not going to create a protagonist compelling enough to carry a story on their own. I think the authors get too excited in their world-building and trying to set up the gamer mechanics, but as with the first point, writing a good story is much more important. Multiple characters, relationships and all the other good stuff that comes from people interacting with one another are vital to telling a great story, and I genuinely can't think of a single GameLit novel that got interesting until the character leaves isolation and starts interacting with people.
3. Info dumping - Telling rather than showing It's another side effect of not spending enough time on putting the story first, but this book is full of info dumps that tell us information rather than show us. The best example of this is the overuse of stats and gamer info in this book. It is common with all of these books that I simply will not remember a single word of description told to us through a system message. It is simply not interesting. It only becomes interesting when that information is put to use in the form of action that is meaningful to moving the story forward, that's the only time that it matters.
4. Overly detailed in system information We do not need to see every system message, every option for every character-build decision, every single time a stat is levelled up, and so on. Like with the last point, it just bogs down the story and doesn't meaningfully move the plot forward. When every chapter is half full of system messages, then I no longer feel like I am reading a story and instead feel like I am reading a transcript from someone's game.
Final Verdict This is a book with a fascinating enough premise that I kept reading to the end. I hoped that this might be like Defiance of the Fall or The Legend of Randidly Ghosthound, where if you can just push past the isolation period, then the story will eventually get awesome. However, while there is a glimmer of light here when the other human characters finally show up, the story seems to lean towards taking the path of the lone wolf, and at that point, I was done.
I'll keep an eye on the reviews for the next book to see if things do change for the better, because I am really hoping that the author could rescue this premise. He just needs to focus more on telling a good story, and not writing his ideal gaming experience.