Keep your Star Wars roleplaying campaign focused on the action with the Star Wars®: Edge of the Empire™ Game Master’s Kit. The GM Kit includes a GM screen that keeps a host of useful pieces of information right at the GM’s fingertips during gaming sessions. It also provides useful information about using the game’s nemesis system in your campaigns, and it includes complete adventure for GMs to carry their players beyond the events of the adventure featured in the Core Rulebook.
* Keeps your Star Wars adventures focused on the action with a helpful GM screen *Provides GMs with additional information to help them create worthy adversaries for their players *A complete adventure carries players beyond the Core Rulebook’s adventure
The kit contains three Things: a GM screen, a short (one-shot) adventure and a few pages about making nemesis NPCs.
The GM screen looks good on both sides and will be very handy to use in the future. I do prefer screens that are in landscape rather then in portrait as this one is. But I can live with that.
The adventure is short, simple and without many moving parts. I think its possible to play it in a few different ways, but I think it might work best as a kind of horror dungencrawl. I think it will be easy to play up on the players preconceived ideas about what happens in Space (see Alien…) and then hit them with the real villians when they least expect it. If done right by the GM I think it might be a quite fun one-shot.
The pages about nemesis NPC I could live with or without. It was quite simple stuff that really didnt give me any new ideas. I expect better content then that from Fantasy Flight.
All in all a good enough kit, but I have seen a few quite a bit better the last couple of years. And, as always from FFG, fantastic art.