Take to the shattered, war-torn battlefields of the Garmon Cluster with this expansion book for Warhammer: The Horus Heresy – Legions Imperialis. This 128-page hardback book explores the origins of the terrible clash that would later become known as the Great Slaughter of Beta-Garmon, and allows you to fight massive battles and bloody campaigns set within that apocalyptic conflict.
Contained within this book you will find a comprehensive history of the Second Battle for Nyrcon City and the origin of the wars that would engulf the Garmon Cluster, detailing the Loyalist and Traitor forces that took part in that terrible conflict. As well as this complete narrative, this book includes new Formations and Detachments for both the Legiones Astartes and Solar Auxilia army lists, providing new weapons of war for these powerful forces.
You will also find a full campaign system for linking Legions Imperialis battles together, including rules for using maps to simulate large scale conflict on the worlds of the Imperium, and to fight the battle for Nyrcon City. Plus, full rules are included for fighting Legions Imperialis battles that feature entire armies of Titans and Knights set against each other.
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First update rulebook to the Legions Imperialis game. Reviews are weird for this on a book website, so I guess I'll just note it's well written but the stories are a bit odd - rules well laid out and sensible though.
This Legions Imperialis campaign book focuses on the battle for the Garmon Cluster, with the majority of its focus on the battle for Second Battle of Nyrcon City. The book includes all the background of this conflict, along with campaign rules and missions that help refight it. There are also rules for new units and formations, as well as rules for Titan only battles. The artwork and enhanced model photography for the book is standard for the game, but still very good.
The background section of the book includes a brief overview of the Garmon Cluster itself (including some nice star charts) and a timeline of events in the Cluster from the beginning of the Heresy up to the Great Muster. The main part of the background section deals with the buildup to the Second Battle of Nyrcon City, as well as detailing the battle itself. The lore itself is quite good and interesting to read with some nice maps of troop movements (although I think a couple are in the wrong place).
The rules section includes two different styles of campaign to play through, the basic Onslaught campaign and the map-based Warfront campaign where players capture territory that give bonuses. There is also a premade map that allows players to fight over Nyrcon City, as well as a special narrative scenario to represent the battle over the Mag-Rail Terminus. The Titandeath rules introduce a variant of the game that allows for all Titan games, effectively being a less detailed version of the Adeptus Titanicus rules.
The book’s new units for the Legiones Astartes are mostly Vanguard and Transport units such as Bikes, Jetbikes, Land Speeders, Land Raiders, and Drop Pods. They also have couple of Formations for these unite with the Legion Sky-Hunter Phalanx and the Legion Drop Pod Assault Formations that both seem quite nice. The Solar Auxilia, meanwhile, get some Transport, Support, Battle Tank and Heavy Tank Detachments with Dracosan transports, Malcador variants, Stormhammers, Medusas and Basilisks all getting rules. The Cyclops mobile demolition device also gets rules, which I was quite surprised at. The Formations for the Solar Auxilia are for Artillery, Mechanised Infantry and Super-Heavy Tank Formations, all of which seem good.