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'I will vanish into the night; change my body to wood or stone, sink into the earth and walk through walls and locked doors. I will be killed many times, yet will not die; change my face and become invisible, able to walk among men without being seen.'

This is the covenant of a ninja of the Way of the Tiger, taught by your slain foster-father Naijishi. You are the youngest of five Initiates of the Inner Circle challenging to become Grandmaster of the Five Winds. Your journey will lead you from ancient cities, across towering mountains, and into wild forests. There is evil stirring in these lands, determined to destroy you and your allies, and it shall turn your challenge into your greatest ordeal.

This is a gamebook prequel for the Way of the Tiger series, where you choose where to go and what to do in the role of the main character - a ninja!

274 pages, Kindle Edition

First published January 3, 2014

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David Walters

134 books4 followers

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Displaying 1 - 3 of 3 reviews
Profile Image for Simon Wheeler.
Author 5 books15 followers
June 20, 2014
An exciting, kick-ass ninja adventure. Well, kick ass, heads, guts, etc. And remember, this is a GAME book, where you take the role of a ninja who has to fight all sorts of foes to complete the mission.

This is a prequel to the Way of the Tiger series that was famous in the '80's. After a massive response from a crowd-funding event, they re-edited the series and commissioned Dave Walters to write this prequel. It includes all new beautiful artwork depicting some of the fantastic opponents - human and otherwise - that you will be up against.

There has also been a lot of thought gone into these foes. They aren't just a collection of ugly beasts. Dave Walters, of the Samurai Apprentice fame, knows a lot about the history and folklore of Japan and China. I believe all of the creatures come from Japanese legend, which gives it that stamp of authenticity. It also makes the game action more interesting since each creature needs to be tackled in a different manner - you can't resort to the same old punch. Hence, when playing the game, much care needs to be taken in deciding which blows to use: a throw might not work on a large beast because it would be impossible to unbalance them, or you might need a high punch to reach a tall warrior. The situations are well-crafted, too. Don't be sweet and innocent - you'll go to Heaven, but sooner than expected.

Similar to the style that has worked so well in the Samurai Apprentice books, Dave Walters provides enough, brief details to give a flavour of the setting without getting bogged down in description, resulting in a fast-moving story appropriate for an action gamebook. Dave had a tall order to meet the expectations of the Way of the Tiger fans and from what I've heard, and in my own opinion, he more than delivers.
1 review14 followers
November 17, 2014
The only disappointment I found in this excellent prequel was that there were no combat or fate modifiers, or useful items, that could be taken into book one. But that's just a little bit of whining, this book definitely has the feel of the originals and the fantasy Japan setting is really cool.
Profile Image for Richard Withey.
2 reviews2 followers
September 10, 2018
Brilliant book, that sent me on a literary journey and spurned my interest in martial arts even more.
Displaying 1 - 3 of 3 reviews

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