E ARC provided by Edelweiss Plus
Stella and her brother Ryan are vacationing with their parents at the Galaxy Space Hotel. While Stella is super excited about everything she sees and experiences, Ryan would rather lose himself in a video game. There are some adjustments to be made in space, like dealing with space motion sickness, which is caused when the lack of gravity results in fluid pooling in the head, but the family feels well enough to go to the space museum on the International Space Station. Stella is expecially excited, since the ISS is due to be deorbited the following year. When there is a solar flare, and the group needs to head back to the shuttle to avoid a proton storm, Ryan has to be found. He's stuck, but then manages to spin away into space! Stella goes after him, and the two end up very far away from the ISS. The two eventually get back in the craft, only to find that it is falling out of orbit. Ryan uses his gaming skills to try to figure out how to operate the ISS, which is a challenge since many of the buttons are labeled in Russian. Heading toward Earth with less coolant than is optimal, will the two be able to survive?
Strengths: The combination of Bradford, who is a seasoned writer who devotes himself to fast-paced, exciting stories like the Bodyguard series, and Barrington Stokes publishers, who actually think about what tweens want to read because they ask them, is brilliant. Stella's story is short, but definitely engaging. There are some fun things that will speak to young readers, like Ryan's addiction to video games, and his reluctance to follow his sister's instructions. There is a lot of science information included in a casual way that was very instructional. Charlotte Grange's occasional illustrations heighten the appeal for the graphic novel set. In the E ARC, the page background color was a soft yellow. I haven't seen a print version, but the print version of Bradford's GAMER does have this dyslexia friendly paper.
Weaknesses: I found it hard to believe that the children would manage to survive, but young readers will not have this same objection.
What I really think: There are not as many easy to read space adventures like Landers' Blastaway or Levy's Seventh Grade vs. The Galaxy, but perhaps there should be. I will definitely be buying a copy.