This fast-paced exploration of cultural differences, honor, and human expectations is a lot of fun. You are thrown right into the action and it doesn’t slow down, with really strong pacing. There isn’t really a lot of meat on the bones here, which is perfectly fine. The story has an objective and the writing and pacing outline and aim toward that the whole time, so you are never bored.
The main character was interesting and felt genuine and understandable. The ancillary characters were fun, but I do think they could have been filled out a little more. That is especially true for two of the ancillary characters, Neera and Breaker, both who had an important influence on our main character’s journey. They both were fun, but felt like they had more potential. Another pair of ancillary characters, the second and third consorts, provided a wonderfully dry comic relief and they fulfilled their narrative role splendidly. Overall the characters were fun and worked in the story, but across the board we could have spent a little more time with any of them and I wouldn’t have minded.
The writing was simple and direct, which worked for the story. Sometimes it felt a little too self-aware for my tastes, once in a while being a little heavier handed on the meta sarcasm than needed, which did take away a little of the gravitas that the character and situation kind of warranted. It was never too excessive though, it was just a few one-liners that felt like a hat on a hat. However, overall the tone worked, and approached a life-and-death situation with a levity that made it fun to tag along. Every chapter we got one paragraph or so, usually but not always at the start of a chapter, describing something about our main character’s past, filling in his life history, especially as it applies to whatever situation that chapter finds him in. Some of these felt a little too convenient, but overall it was a really effective structure. It never slowed down the main action, allowing for the tight and propulsive pacing to continue, but it gave more color to the character and to his reactions and decisions.
The story did approach some interesting ideas, but it never went that far with any of them. Obviously the overall intergalactic projects of the two companies, the Unity and the Assembly, to make contact with and safeguard/shepherd sentient life on other planets, has a whole lot of social and moral ideas wrapped up in it, ideas that are never really explored. What is more explored is the idea of honor, and what it means to be truthful to yourself in the face of differing cultural expectations. These ideas were interesting, but these too felt pretty simplistic in their exploration. While our main character had the appearance of going on an inner journey it didn’t feel all that profound or remarkable. This is in part because we didn’t see him acting in any ways contradictory to the moral place he ends up, we just have to trust that this was a journey for him, especially as it is contrasted with his coworker’s decisions. So I wasn’t entirely sold on the journey, nor on the depth of investigation into any of the ideas that are broached, but you know what? That is perfectly fine. Because this story was quick and fun and to the point, and the fact that it very explicitly even brought up these ideas gave me something to think about. There wasn’t a lot of internal wrestling on the characters’ parts but that doesn’t mean they didn’t offer interesting things to explore outside of the story’s pages. Plus, while I don’t know how epic or transformative of an inner journey our main character may have gone on, I still really enjoyed where he ended up. It felt like the right place for our character, and it was a satisfying way for the events of the story to unfold. Nothing felt forced or hackneyed, and even the story developments that were expected were still enjoyable.
This story is quick and fun, with interesting characters and alien races that I enjoyed spending time with. The writing and style for the story well, being very fast-paced with a story that kept you turning pages. The world-building was simple but effective, an expanded version of our world that was easy to fall into and felt believable. I wouldn’t have minded if some of the ancillary characters had a little more to do, and maybe if there were a few other misdirects or supplementary stories or ideas explored, but that is because I enjoyed the world and characters and felt the time with them too brief. Yes, the story could have gone a little deeper, but it is hard to fault it for not overstaying its welcome, especially if the ride is as fun as this one is.
I want to thank the author, the publisher St. Martin’s Press, and NetGalley, who provided a complimentary eARC for review. I am leaving this review voluntarily.