I'll be honest, this was 2-star territory for the first chunk of the book. But something kept me reading and I was rewarded for my perseverance.
Plot - 8/10, Character 1-8/10, Setting and Magic - 7.5/10, Writing - 4/10, Enjoyment - 7/10
The story opens with a busload of 25 people that gets magically transported to a different reality. They end up on what a System calls Floor 1 and they are on Hell Difficulty. Generally speaking, the plot goes in the expected direction from there as the people try to survive, level up/gain skills, and advance to the next floor. What gives this story a unique spin is where the characters take this plot...
The author made a bold decision by making pretty much all the characters the most unlikeable people you'll ever meet. The MC is a 22-year-old (I think) guy with a flat affect that hides the personality of a school shooter. He seems to hate people in general and think he's superior to everyone. It's pretty obvious that it's a typical self-defense mechanism for anyone who's taken psychology, but the author plays it straight and never quite wags a finger at the character's behavior. For most people, their ability to tolerate the characters will determine their enjoyment of this book.
While it's usually nice to have a likeable MC you can root for, it's not necessary as long as they are interesting instead. While I don't necessarily think our MC's type is that interesting, his behavior creates a lot of unique circumstances and interactions with the other characters. Similarly, the other characters all seem to be self-centered and amoralistic. But also similarly, the story turns into a series of interactions that are pretty different than I normally see. Usually, characters like this show up as antagonists in a normal story, so you can expect the more heroic main characters to overcome them or witness their redemption arcs. Here instead I found myself wondering whether the other characters were actually as horrible as the MC believed (they mostly were LOL).
Without giving any spoilers, I will say that the characters seem to change and grow as the story progresses. Like how a story might force a "good" character to do bad things for survival, this story forces "bad" characters to suffer each other's company and help each other out, and it's somewhat interesting to watch the mental gymnastics they perform to justify it.
The setting varies by Floor, of which we only see a couple and things are fairly generic landscapes but populated by magic and monsters. While the initial monsters tend to be low-level wolves and goblins early, subsequent waves grow in number, level, and include named monsters. Anyone who's played an ARPG like Diablo will find themselves in familiar territory.
The skills and magic are a weird mix of being overpowered in any other context, but still barely sufficient to survive in this book's setting. I really enjoyed the variety of the skills and the consistent structure that seemed to exist for the mechanics. It remains to be seen whether the power curve goes crazy down the road, but I really enjoyed how this story spent plenty of time in the "early game" as I like to call it.
The writing is one of the weakest elements of the book. While the characters can arguably be chalked up to personal preference, the writing is undeniably weighed down by a large number of errors and then clumsy writing. While it rarely interfered with my ability to picture or follow a scene, the prose was riddled with repetition, redundancy, and useless words like "instantly, immediately, or quickly", which could be removed without affecting the sentence 99.99% of the time.
On the plus side, this book added another stamp to my Gamelit Bingo card for another instance of using "cuts like a knife through butter." The writing also offers a variety of drinking games. Take a drink every time:
-you see the word "immediately" (Medium Difficulty)
-you see the word "instantly" (Hard Difficulty)
-something or someone gets stabbed in the eye (Hell Difficulty)
Overall, as I said earlier, a person's enjoyment will heavily rely on how they can tolerate this story's characters. If you can manage it, then you will be rewarded with an interesting gamelit scenario that poses some interesting questions for future volumes and actually delivers some legit character growth during the second half.