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Ultimate Game Design: Building Game Worlds

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Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.

368 pages, Kindle Edition

First published May 19, 2003

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Tom Meigs

2 books

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