Wicked Games is the third book in J.S. Harker’s Fang and Dagger series, and I was eager to dive into this story to see what happened next. The first book in the series, Wrong Hunt, was a story that had me hooked and eager for more. The second book, Vicious Waltz, was an addictive read with pacing that did not quite work. Despite my somewhat mixed feelings with the second book, I had high hopes for Wicked Games. Unfortunately, Wicked Games pulled heavily on the things that left me conflicted with the second book.
Wicked Games picks up where the second book ended, which means the reader is thrown instantly back into things. Despite this, it takes until twenty percent for the details about one of the main characters to finally be explained. I understand a bit of suspense, but I felt like this element dragged too much when it was obvious what was to come. A part of what added to my disappointment was how slowly things moved in the first twenty percent. There were elements that should have made for a lot of action and intrigue, yet they never hit the mark for me. Sadly, this continued throughout the story. There were multiple elements with the potential for action and intrigue, yet the pacing continued to make things drag much more than they should have done. It made the book seem much longer than it was, meaning my investment in the story did start to fade. Due to this, some of my excitement to see what comes next has faded. There are so many things that I am curious to see come together, yet this book has left me fearful that those interesting elements will drag in the same way the interesting elements in this story dragged.
All in all, Wicked Games was a story that did not quite tick the boxes I had hoped it would tick. I have to give points for the way the world continues to unfold, yet the pacing is impacting upon my enjoyment. I really had wanted much more by the end of book three, which leaves me worried about the pacing in future books.