As Rook and Dire Wolf are hunted by the bear warden Ursaw, they need allies to fight back. Dire Wolf takes them to a secret sanctuary called the Oasis, where we meet another enigmatic Warden and his formidable crew. But can they be trusted? And whose side are they really on? Also: If you think you know how sick and twisted Ursaw is, you’ve seen nothing yet!
Geoff Johns originally hails from Detroit, Michigan. He attended Michigan State University, where he earned a degree in Media Arts and Film. He moved to Los Angeles in the late 1990s in search of work within the film industry. Through perseverance, Geoff ended up as the assistant to Richard Donner, working on Conspiracy Theory and Lethal Weapon 4. During that time, he also began his comics career writing Stars and S.T.R.I.P.E. and JSA (co-written with David S. Goyer) for DC Comics. He worked with Richard Donner for four years, leaving the company to pursue writing full-time.
His first comics assignments led to a critically acclaimed five-year run on the The Flash. Since then, he has quickly become one of the most popular and prolific comics writers today, working on such titles including a highly successful re-imagining of Green Lantern, Action Comics (co-written with Richard Donner), Teen Titans, Justice Society of America, Infinite Crisis and the experimental breakout hit series 52 for DC with Grant Morrison, Greg Rucka and Mark Waid. Geoff received the Wizard Fan Award for Breakout Talent of 2002 and Writer of the Year for 2005, 2006, 2007, and 2008 as well as the CBG Writer of the Year 2003 thru 2005, 2007 and CBG Best Comic Book Series for JSA 2001 thru 2005. Geoff also developed BLADE: THE SERIES with David S. Goyer, as well as penned the acclaimed “Legion” episode of SMALLVILLE. He also served as staff writer for the fourth season of ROBOT CHICKEN.
Geoff recently became a New York Times Bestselling author with the graphic novel Superman: Brainiac with art by Gary Frank.
At the beginning, the reader was introduced to a handful of characters with animal-helms that control the beasts, birds, and bugs designated to them. This issue revealed that there's more of these helmed wardens.
Since I was not able to get issue four, there will be a break before I read more. I'm betting on a second or third printing, but that could be less likely now with a graphic novel collecting the first six issues of Rook: Exodus. I might as well get the trade paperback.
Is this a world-building issue? Yes. But still the best new comic I've read in a long time. Wholly unique, and the introduction of other Wardens is so cool. I can't wait to see where this goes. Also carapace is awesome
Johns expanded the world of Exodus and with a bang. So there ARE other humans still living on the planet. There’s the whole structure in which they live, Oasis, and houses there is the Grid.
Then there’s the reveal that there are countless other wardens of other animals and that was probably my most-liked revelation. I had been wondering how many others there were, and it didn’t feel like many. Turns out Better World had likely been keeping the amount of wardens as secret (why?).
Also, Fabok took off the gloves and gave us two beautiful splash pages (of Oasis and the Ark) which were just so so impressive. Again, this has been better than Geiger so far (which has still been very good), and I didn’t expect that.
This series just gets better and better. So creative and has perfect art. Fabok is a beast. Some of his double-page spreads are jaw dropping! I really hope they give this the over-sized deluxe treatment when it is all done. I love comics!
Each new issue continues to blow me away. Geoff Johns has a masterful ability to captivate his audience and draw them deeper into this incredible world. Every new character and warden introduced feels distinct and fascinating. I can’t get enough of them or their animal companions. I especially love how the helmets transform their wearers into animalistic reflections of their totems, like Carapace and his turtle partners; such a cool concept brought to life beautifully! The pacing is phenomenal; the action flies by not just because it’s fast-paced, but because I genuinely can’t put these issues down. The combination of stunning art and compelling storytelling makes for an immersive and visually breathtaking experience. Highly recommend this series, it’s an absolute blast to read! Grade: A
Yes! This is exactly what I was hoping for given the hints from last issue. Rook and Dire Wolf flee for their lives from the vicious and intimidating Ursaw, and now seek allies amongst the other wardens that are still alive.
There’s no action here in this one, just mostly fleshing the world out more. Seeing all the different types of wardens is so cool as nearly every one that we get a glimpse at looks aesthetically awesome. The wardens are essentially post apocalyptic superheroes at this point and I can’t wait for them to team up, betray or war amongst themselves. The potential here is really promising I just hope the rest of the series can deliver on it.
This is a fun comic but nothing amazing so far. The actual details are kind of silly, and it quickly turns into a more-or-less standard 90s-style Image comic by the second issue, and even more so here at issue 3, corny writing and all. It LOOKS good, and I'm enjoying the ride for what it is, but unless things turn around in a big way soon, this will be a pretty average title overall. Not bad -- a good time --, but not anything to write home about, either.