It’s here, on the outskirts of Las Vegas, where the trouble hounding John since his arrival in America finally catches up to him. Dream promises the arrival of an emissary who will help guide John toward the source of evil plaguing the country, but is their trust in this unknown envoy misplaced? And will it force John to come clean to Nat and Noah about his un-deadly secret?
Every issue of this book hits so hard. This is a modern classic in the making. Bellaire is obviously one of the best colorists ever, but she works so so well with Campbell’s art. They create a definitive look for the story - similar to how Totelben and Bissette helped to define Alan Moore’s Swamp Thing.
Ok. I read #5 in June '24 and decided to hold all the issues until the series was complete. It felt like the story was getting lost. So, prior to reading this, a I've refreshed rereading 1-5. That was a wise decision bc the story feels so different now and I caught details I missed before. It's more whole. The recurring themes are far more evident: xenia, stories and who controls the narrative, corruption, rot. Xenia comes up a lot in this one, and given how it ends, I looked at the wiki:
"Xenia consists of two basic rules:
The respect from hosts to guests. Hosts must be hospitable to guests and provide them with a bath, food, drink, gifts, and safe escort to their next destination. It is considered rude to ask guests questions, or even to ask who they are, before they have finished the meal provided to them.
The respect from guests to hosts. Guests must be courteous to their hosts and not be a threat or burden. Guests are expected to provide stories and news from the outside world. Most importantly, guests are expected to reciprocate if their hosts ever call upon them in their homes."
Guests are expected to provide stories! This makes so much more sense in the greater context of the series, but also this issue in particular where we're expecting an "emissary" but aren't sure who it is. Perhaps the blubbering meta ass was the emissary for sacrifice? Or perhaps it is the next passenger?
Regardless, we don't seem to learn much more about the three villains, but I think we actually do learn a little bit through exclusion. They rarely move directly against Constantine. When they do, they fail. They are more interested into holding onto their territory than stopping him. But they also view him as a threat. Dream is scared of them. Swamp Thing was subdued by them. But. John. Fucking. Constantine?
It's almost like because he understands the stories, the myths, the magic, that his very presence can undue them. It's also interesting that they present as three females in differing stages of life, in a series where most of the victimizing has been done to women. I'm not sure what it is about this issue that made me realize that. But now I'm wondering if they were born from the anger or sadness of everyone (women, poor, disabled, native, immigrant, etc) trampled under the guise of "being American."
3.75 stars for this issue. The cover art for this issue is absolutely gorgeous! Plus, the opening pages, which are set under water and add some cool undead details, are quite impressive! In general, the art is, once again, wonderfully gritty and realistically dark; it's unlike any other comic art style that I've encountered recently.
John and Co. pick up quite a bizarre character in this issue. He has an interesting power that gives this whole story a new meta twist. I love me a good meta level, I'm a big fan of when stories become aware that they're fictional. There's some fun playing around with the panelling and the narration in this because of all that meta nonsense. Whether or not you're into that sorta thing, it's up to you. The new character is a little irritating at times and at the end of the day you do wonder why he was even in the story to begin with...
The story itself is alright, but nothing all that special. Like I said, I like the opening and the ending of the issue is a little surprising as well. However, the whole encounter with that new character feels a little like a distraction from the main story, it doesn't add all that much to the overall story.
Still, a solid issue with some great panelling and gorgeous art. The main stick of the issue is hit or miss, depending on your narrative preferences. Curious ending, so let's see what happens next.