In a dystopian future located in a parallel reality, scavengers rule the pals like Mickey and Goofy are salvaging rare fuel from the seafloor, and rogues like Peg Leg Pete are fighting to get it first! One day the realm is rocked by the arrival of a strange stone cube with untold powers. Brilliant Dr. Einmug wants it, but so does Pete’s genius cousin Portis. Can Mickey reach the cube before it makes the ocean itself fly to the sky… and takes control of our heroes’ world next?The European writer/artist team of Denis-Pierre Filippi and Silvio Camboni present an incredible new Mickey Mouse graphic novel adventure — at once reflecting the Golden Age of comics past, and illustrating incredible steampunk sights like no Disney fan has seen before!
Denis-Pierre Filippi est né le 19 juillet 1972 à Bergerac. Il accroche à son palmarès scolaire un Bac scientifique, et une maîtrise de philosophie. Son penchant pour la BD est un héritage paternel qu’il a entretenu dès son plus jeune âge en fréquentant assidûment les pages de Spirou, en découvrant Ptiluc et plus tard Bilal et Loisel. Il voue aussi une affection toute particulière à Schuiten, Gimenes et Tolkien. Toutefois, les premières œuvres de ce jeune scénariste bordelais sont des contes pour enfants destinés aux écoles sous la forme de montage diapos. En fait, si Denis-Pierre Filippi est conteur, il est aussi raconteur et acteur puisqu’il n’hésite pas à «tester» ses écrits sur le jeune public : jouer son texte devant les enfants pour guetter leur réaction. En tout cas, l’intérêt pour lui est de «retourner à l’origine obscure et ancestrale des contes». En 1995, lors du salon du livre de Bordeaux, il fait lire une de ses histoires à Tiburce Oger, l’auteur de la série Gorn. De leur collaboration naît en 1998 Orull, le faiseur de nuages. En 1999, Filippi imagine une nouvelle série : Un drôle d’ange gardien, dessiné par Sandrine Revel. Infatigable, alors que se profile le dernier tome d'Orull, le scénariste a créé un nouveau duo : en compagnie de Tatiana Domas, il peint les aventures de Téo, un enfant traumatisé qui sort peu à peu de son mutisme.
The art is breathtaking and the vibes are impeccable. The story though, is so interesting that it is immensely disappointing it was not stretched out to more than sixty pages!
I picked this up because I heard about a Mickey Mouse steam punk adventure that starts with the line, "The great north Mediokan mountain range, 17 years after the great war..." So needless to say, I was wondering about this great war in the Mickey-a-verse. While you dont end up learning about the war, this is a world of scrappers and scientists, inventors and adventurers. The setting is great. Rich art fills every page, and the setting looks magical. The story is good, though it feels restrained, unable to reach true heights, having to appeal to a broader, possibly younger, audience, all while keeping the Mouse's image safe. Again, the art is stunning, making the book's purchase worth it. I can't help think Filippi and Camboni were inspired by Discoverland at Euro-Disneyland. The magic of Jule Verne is in the bones of the comic. I want more of this beautiful world. - 3.2. The art is a 50 out of 5, phenomenal - fine art meets steam-boat willy. The story is fine, 2.5.
I picked this up because the art by Silvio Camboni looks bright and modern, yet harkens back to the traditional style of Floyd Gottfredson or Paul Murray. The art is indeed excellent, with a modern, 3D look. The story by Denis-Pierre Filippi is simple (to be fair, Gottfredson's and Murray's stories were also pretty simple), aimed at younger audiences. The timeline of the story jumps around in keeping with its brisk pace. There is a lot of technobabble and not much character development (Mickey, Minnie, and Goofy could be any generic steampunk protagonists). Nevertheless, I enjoyed the book for the most part, especially for the artwork.
After reading Donald's Vacation Parade I had high hopes for these new Disney comics to capture the feel of animated shorts. The artwork is beautiful and the 'story' is a series of exposition drops laden with sci-fi gobbledygook which left me completely uninterested. Characterization wasn't there at all and the fact they were Disney characters was purely visual other than superficial detail given to Goofy's distinctive talking style. I don't think I'm the intended audience and would rather provide no ratings than a low one for that reason but I'm pretty sure it's required to put out a review. I imagine people whose expectations are different from mine will have a better time.
This was BEAUTIFUL to look at. The story itself was fun, though the ending was a bit rushed. I wouldn’t necessarily hand this to an early reader, as it is remarkably heavy on the steampunk lingo. I did feel that the ending was just a bit rushed and I would’ve liked a bit more, but it was definitely worth the read. It is also worth keeping just to look at it!
Stunning, absolutely beautiful art and some of the most unnecessary writing possible, just incessant yapping getting in the way of what could be a fun adventure a-la Disney's 2000s movies.
Perhaps one of the more unexpected deviations in the lengthy history of Disney comics and stories, but Denis-Pierre Filippi's and Silvio Camboni's Mickey Mouse and the Amazing Lost Ocean dives into a more post-apocalyptic, sci-fi dystopia setting. Mickey, Minnie and Goofy are re-introduced as ecological scavengers who salvage materials from a submerged airship wreck in the frozen tundra. Shifting to a steampunk setting quickly, the story pushes forward to follow an eccentric plot of mad scientists, evil robots and devastating world-ending storms. It's a lot of story for just 70-pages, but Filippi's writing is tight enough to pull it off. Adding to this is the magical artwork of Camboni, who splits from the conventional 2D art-style of Disney animation for a more photo-realistic style that never feels uncanny. The final result is a unique sci-fi epic told with classic Disney characters that is worth checking out even for those less interested in these types of comics.
Such a beautifully illustrated story 😍 love the colour palette so much, although I found Minnie's lipstick so jarring at the beginning. Story wise, I think the first half is excellent with build up, but the second half falls flat. I wish certain parts could be fleshed out more (time skip, war, relationship with Pete).
The art is beautiful, i loved the steampunk elements, but the story wqs just meh, too much technical stuff and not that easy to read while the target audience are children so i was surprised I didn't like it.
I liked the art, I liked the setting. The story was good but felt too info dumpy and I wish it was longer that 60 pages so it had time to breath a little. Perhaps the pacing would have worked more for me if this was animated.
The art is charming and gorgeous... but unfortunately there are but few visual themes that are repeated over and over again. The plot is thin, repetitive and jumps around, to an extent not explainable by it being intended for kids. I suppose this sounds worse than 3 stars but then again it has that European Disney charm and doesn't take much time to read either.
Was not expecting this to be as good as it was - also, just a wild choice to mention a war and a gas leak in the first couple pages of your Mickey Mouse graphic novel.
The art is fantastic. The story was a little thin and could have used more world building at the start. The characters felt more like knock-odd Disney than actual Disney.