Linear algebra has traditionally been the class in the undergraduate math curriculum where the student makes the transition from "plug - n - chug" formula popping to mathematical proofs. However, in recent years linear algebra has taken on a new role, namely as the best class where applied mathematics can be visually demonstrated. The enormous advances in animated imagery have led to movies where the characters are a virtual hybrid of animated and real. I once taught a course in computer graphics for computer programmers and they were impressed when they applied a basic matrix multiplication to a figure and could watch the altered figure appear on the screen, albeit slowly. Quite frankly, they loved the course.
This book covers linear algebra before the appearance of formal proofs; I cannot recall seeing a single proof. That coverage is excellent and is focused on how images are created and modified using linear algebra. It is clearly written and illustrated and a tutorial on PostScript appears in an appendix. There is a set of exercises at the end of each chapter and the solutions to many of them are included.
A textbook for the modern use of linear algebra as an image creation and modification tool, it is ideal for any math program that wants to cover that material. In my experience, it would be a very popular course, but it cannot be used for any coverage of linear algebra that involves proofs.
Published in Journal of Recreational Mathematics, reprinted with permission and this review appears on Amazon