Welcome to Morpheus, the system apocalypse of the future!
Nobody saw it coming. There weren’t any signs. No grand gestures, signs from god, higher powers, prophets or messengers. One by one, the people of earth packed up their lives and went to bed.
That was the day the world ended. And Morpheus arrived.
Morpheus, the system without an explanation, created a trial by fire. A mirror image of earth, filled with darkness, death and strange new abilities. Without a plan, without warning, without hope, most of humanity died that night. Joel’s housemate and his friends, drunk from the evening's festivities, abandoned him to die. Through a combination of luck, and the help of Jessica, the beautiful, statuesque blonde next door, they pulled through. His housemate, like the rest, was gone forever.
Those that remained were rewarded. Classes, titles, skills and perks.
Now a great cycle has come to the world. Without electricity, the remnants of society have turned on itself. But those who cannot work together will not survive the night. And if the creatures of darkness are allowed to roam freely, they can bridge the dark and join the real world.
When night falls, the game begins and only the strong survive.
Morpheus is a modern day fantasy, with base building elements, stat sheets and a progression system.
This book was semi-decent, but not great. There were moments I struggled with it, and so it didn't grip me.
The MC starts off with a jerky roommate and his friends all nearly dead drunk at their home, so he helps a bit and goes to bed. He wakes up to a new reality, where some entity has taken Earth into it's grasp and is making it game-like in some ways. The MC is singled out to be a leader type (of course), and proceeds to help fight off a bunch of hellhounds. Roommate and friends die, hot chick across the way survives, and off we go.
The MC was decent, but dumb as a box of rocks at times. His INT stat is zero, because he doesn't use any mana, but it's indicative of a lot of his decision making and thinking. He starts off with 3 skills, one of which is "Bash". He doesn't have a shield or anything, and when he tries it the first time, his arm moves like doing a shield bash, but with no shield, it hurts him terribly. So the idiot tries it again, with the same results. Zero INT indeed. He's got a decent morale compass, but he can't read a room for his life.
The harem is two women and a third arriving at the end of the book. The first is the hot chick from across the street, and that's a no-brainer setup. The MC can have "vassals", and after defeating a slime-like creature, she becomes his first vassal. A second vassal joins at the very end of the book. Neither of the vassals joining has anything akin to romance about it, which was a major disappointment.
Overall, between the dumb MC, the vassals as harem members without any real affection other than "You are my master, so I love you" nonsense, I don't think I'll read a sequel.
Despite starting with violence and death the story starts off a little slow. It has a lot of the usual tropes and themes of the genre. However, as the book coninues it starts showing it's unique color and appeal. By the end of the book I was ready for another.
I appreciated the attempt at practically providing for their needs and planning for the future. Balanced with imediate threats and concerns. I think I like the direction the story is going and will read the next book if it comes out.
PS- I do wish it was more clearly stated how Morpheus is another dimension they seem to shift into when they sleep. I didn't figure it out fully until the end but it didn't impede my ability to follow and enjoy the story too much. Also, I normally find santient syestems overbearing or annoying but Morpheus wasn't too bad.
Hero doesn't enter a cave into another world, that world comes to his neighborhood, different kind of D&D. That said, all kinds of supernatural creatures including giant spiders, hell hounds, wraiths, a night hag appear, all unfriendly. Joel gradually builds a team to survive in this new world. Morpheus is an unseen entity, communicating only thru boards that appear listing his levels and abilities. Well written story. I should note I got an ARC from the author on Patreon.
I've read a lot in this genre and was pleasantly surprised from the start of this story. This is not the usual progression game I've been accustomed to reading. It couples a fairly standard apocalypse development with character evolution and unique game mechanics making everything readable and enjoyable. I really hate having to wait to see how this story will progress.
Lots of issues. A character is introduced as one name and then for the rest of the book they go by a different name. Couple of times it switches from 3rd person to 1st person for seemingly no reason. Made it hard to really get into the book tbh which is a shame because I was looking forward to this one.
Some decent characters, the MC was a little flat until the end. I'm not a fan of the system being so arbitrary and whimsical. I personally prefer more structured System. Though I enjoyed some of the secondary characters, the plot of the book as a whole still somewhat escapes me.
This seems a bit different for Quinn. The story has a lot less nookie (it's still there) than usual. I found the characters interesting without being bogged with too much introspection. The story flows well and rapidly. Hope we get a sequel.
Title. System rpg story with sentient system that makes things game-like. MC is good person, big oaf, and gentle brute. Harem is good and ladies are nice. Spice is 10/10 as always with MQ! Recommend!