As always this series is really jam packed with breath taking action all the way, but what I really enjoyed in this book is that we get to see our heroes fighting their enemies not only in-game but also IRL and those we know of as heroes in-game are unfortunately not so heroic IRL but since Roark has made Scott alias pwnrbwner, his one time enemy, and Randy his greater vassals in-game they seem to have inherited magical powers which they are able to access IRL. Roark is the leader of Troll Nation and he knows that his biggest threat came from the Tyrant King Mirek, who had already stolen everything from Roark when he had killed his family, and Lowen his henchman and mage. In order to defeat this powerful enemy, he needed to make his trolls stronger and so he forged alliances with other citadel groups, and used his stolen stone pendant to hybridise some of the group thus making them much more powerful. It is this stone pendant that Mirek wants back at all costs, but which Roark who is just learning of the wonderful powers this can bestow is damned if he will let him have it. In this book the quests become more challenging and the monsters faced are awesome especially those faced in the Nocturnus territory. So can Scott and Randy beat the bullies back home and Roark, Griff, Mac, Zyra, Ick and Kez defeat the Tyrant King and take over Hearthworld, making this a safer place for one and all? Can Randy stop the people at Frontflip, those who had created the game, from wiping it out as they intended, with all his new friends never to be seen again? Phew quite a cliff hanger ending once again, and I for one am dying for book 5 already.