Jump to ratings and reviews
Rate this book

Game Magic: A Designer's Guide to Magic Systems in Theory and Practice

Rate this book
Make More Immersive and Engaging Magic Systems in GamesGame A Designer's Guide to Magic Systems in Theory and Practice explains how to construct magic systems and presents a compendium of arcane lore, encompassing the theory, history, and structure of magic systems in games and human belief. The author combines rigorous scholarly analysis wi

Kindle Edition

First published January 1, 2014

2 people are currently reading
61 people want to read

About the author

Jeff Howard

20 books2 followers

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
5 (31%)
4 stars
5 (31%)
3 stars
5 (31%)
2 stars
1 (6%)
1 star
0 (0%)
Displaying 1 - 3 of 3 reviews
Profile Image for John Pennycook.
35 reviews
April 8, 2024
I definitely learned something from this book -- specifically, the importance of magic existing outside of battle and ensuring it "feels magical" -- but I didn't enjoy the structure. The book tries to target too many audiences simultaneously, and I ended up skimming some of the less interesting chapters.
Profile Image for Denis.
5 reviews1 follower
December 11, 2017
A great read and well researched. If you want to create a magic system for your game check this out.
Displaying 1 - 3 of 3 reviews

Can't find what you're looking for?

Get help and learn more about the design.