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Fundamentals of Role-Playing Game Design

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the role-playing game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the role-playing game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

54 pages, ebook

First published March 25, 2014

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About the author

Ernest Adams

29 books17 followers
Librarian Note: There is more than one author in the Goodreads database with this name.

Ernest Adams is founder of the International Game Developers Association, a game design consultant and author on game development.

He started out in the game industry in 1989 as a software engineer and holds a Ph.D. from the School of Computing and Mathematics at Teesside University for his work on interactive storytelling.

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167 reviews
July 25, 2022
Combination reference book and field manual akin to "The Sibley Guide to Birds" except for role-playing games.
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