Ozzymandias, the elven bard, has invented a new kind of music, born from his lonely experience as an outcast and his love for all things 'raw' and 'brutal' - Death Metal. But he hasn't quite found the right sound yet, what with ordinary lutes sounding way too mellow for his taste, and the crowds don't get it either. So he's a pretty broke bard, hitching wagon rides through a fairly traditional Dungeons & Dragons campaign setting, complete with tavern brawls, goblins, and monster-infested forests. The campaign run here, however, would be on the wackier side, where anyone can throw in a crazy idea, the DM goes "Wicked!" and implements it, and everyone is happy to escalate a seemingly straightforward encounter into absolute chaos, leaving a trail of demolished drinking establishments and smouldering village ruins. At the same time, there are genuinely wholesome, heartfelt moments scattered throughout, tales of friendship, heroism, romance, all the good stuff.
And then, of course, there's the metal part. Luckily for Ozzymandias, the last lute he picked up is possessed by spirits who have been trapped inside it with shadow magic and are now whispering murder in his head. The bard makes a deal with his increasingly sentient instrument: He helps it seek revenge, and in return it gives him the most brutally distorted death metal soundscape for his angry growls. As it turns out, this sound comes with additional benefits that not only come in handy in a fight, but also paint any scene in which Ozzymandias gets to perform with all the trappings of a death metal concert. These powers include inspiring crowds of seemingly harmless villagers to brutally battle all manner of monsters that would fit right in on a death metal album cover - in true mosh pit fashion. These scenes are a hell of a lot of fun, and they come with plenty of little references and easter eggs for metal fans ('hammer-smashed face' anyone?).
The structure of this book kind of reminded me of Wayne's World. It starts with a bard competition in a tavern (band contest) and culminates in a music festival in the kingdom's capital (with lots of humorous references to the rock/metal festival experience), with more adventurous shenanigans in between. In addition to riffing on many common fantasy tropes (pun intended), there are lots of hilarious and meaningful music-related metaphors. We get the D&D version of a music industry magnate screwing over musicians, we get a lot of the punk/counterculture aspect of extreme metal, musical brutality as protest or artistic expression of pain and raw emotion, nods to the sense of community in music subcultures like the metal scene, and so on. All of this is done with a good dose of wit and empathy, in perfect balance with the gory glory of the crazier bits.
This book is intelligent, whimsical, true and brutal, and very easily worth 5 out of 5 stars.
Cheers. \m/