As they work to fortify their new home on Third Earth, the ThunderCats must venture ever further into its unexplored regions. Panthro starts things off with a bang when he powers up the THUNDERTANK to search for critically needed Thundrillium, only to find an enemy ambush instead! And when young WilyKat and WilyKit decide that the rules about leaving the settlement are too restrictive, their exciting explorations into the unknown reveals a terrifying secret — one that could have devastating consequences for the last survivors of Thundera!
Available in both hardcover and trade paperback editions, ThunderCats Vol. 2: Roar reprints issues #6-10 of the hit series by acclaimed talents DECLAN SHALVEY and DREW MOSS, encompassing the second story arc of the ThunderCats’ ongoing adventures along with the special standalone issue focusing on Slithe and the Mu’Tants illustrated by JOE MULVEY!
EN I was quite critical of the first volume, but this second one genuinely surprised me in a positive way.
I’m enjoying what they’re doing with some of the characters, even though Lion-O occasionally feels out of character compared to how I remember him.
I appreciate that they’re giving some of the villains a more humanised background, offering context for their actions by revealing details about their origins and motivations.
Snarf is also portrayed very differently here than in the original cartoons.
Overall, I’m liking the direction this is taking, but you do need to keep an open mind—these ThunderCats are a bit different from the ones you might be used to.
That said, my opinion is 100% biased—I’m fully aware of that—because ThunderCats hold a special place in my heart.
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PT Fui bastante crítico em relação ao primeiro volume, mas este segundo surpreendeu-me de forma positiva.
Estou a gostar do que estão a fazer com algumas das personagens, embora o Lion-O, por vezes, pareça algo fora de carácter em comparação com o que me lembrava dele.
Gosto do facto de estarem a dar um passado mais humanizado a alguns dos vilões, explicando melhor as suas motivações e revelando detalhes sobre as suas origens.
O Snarf também está muito diferente aqui do que era nos desenhos animados originais.
No geral, estou a gostar do rumo que isto está a tomar, mas é preciso ter a mente um pouco aberta — estes ThunderCats são um pouco diferentes daqueles que conhecíamos.
Dito isto, a minha opinião é 100% tendenciosa — tenho plena consciência disso — porque os ThunderCats têm um lugar especial no meu coração.
A good continuation of the new Thundercats series. This book spotlights the other Thundercats.
Panthro embarks alone on a solo mission to find Thundrillium. This gives him some time to think about the previous events and discover a dark secret.
The Thunder Kittens sneak out and discover something about themselves and a dark pyramid.
Tygra is working on the infrastructure of Cats Lair and activates a treasure of Thundera. What secret and information will he learn?
Cheetara is on a scouting mission when a vision hits her, and she finds a more present concern. Can she get back to the others in time?
Slithe has been fighting Thunderians as long as he can remember losing more often than not. However, his greatest loss is what fuels him to continue fighting.
Though the books spotlight a particular character there, they all link to the main story moving the series forward. I like where the book is going. My only complaint is that the fights are a bit rushed. The book finishes with a thumbnail varient covers gallery.
Fun like the first volume, but doesn't move the story along very much. Each issue focuses on a member of the clan, giving them some little task that gradually builds to a Mu'Tant strike against the Thundercats.
Mumm'ra and Calica, key characters in the first volume, are barely seen here. Instead, we get some backstory for the lizard king dude. There's also a hint at dark shenanigans back on the Thundera before it was destroyed.
I'd be back for more, but there's not a ton of meat on these bones.
Much better than the first volume. This does so much to flush out the characters and raise the stakes. - 3.75, this is what I was looking for. Might be hooked
Still hate the art and as for the plot, well, I was sadly right. I don't know why the old adage of not fixing things that are not broken has been so thoroughly forgotten.
***SPOILERS***
1. Third Earth was Thundera's penal colony, where they exiled Mutants' (sorry, Mu'tants', ugh) families to make them believe they had performed mass executions and break the rival army's morale. And when Thundera was nearing its own disaster, they sent advance scouts to secure it as a refuge for the Thunderian population. Right, brilliant plan in the service of making the story more "mature" and "gritty."
2. The extradimensional treasure vault is also a locus for doors to other places AND TIMES, so now we have time travel introduced and already interactions between past, present and future characters. When will you learn? This NEVER ends well.
As for the rest of the comic, it's Cats vs Mutants on a large scale, giving a nod to the old TV series opening.
Volume 1 had the job of basic introduction, to make it interesting enough and intriguing enough to allow the reader to realize "This ain't your gran-pappy's Thundercats".
A chisel was used in this series to separate its telling from previous iterations, and Volume 2 continues this trend to make it feel like its own thing.
The villanous Mu'tants, are an excellent example: there has always been historical beef with the Thunderians, but this time you get a sense that it may be justified, as there was an program of oppression on the predecents of our heroes. Should the Thundercats be held accountable, especially when they find themselves stranded on a planet that was used as a penal colony by their forefathers?
I do not know, but I am enjoying the palette of grey that volume 2 is casting over this franchise.\
Generally disappointing. No forward progress on main plot/arc as each issue focuses to specific secondary characters on solo stories. This leads to feeling very disjointed and writing suffers as the main theme is “I’m on a team that values working together and collaboration… except I won’t tell anyone any part of the vital info I’ve learned in my solo story, even though we all know better and would benefit!” The art still has some noticeable variations between some issues, as I think they keep using different artists. It can be neat to do sometimes, but if it’s done regularly and gets paired with poorly-connected solo stories, it makes the comic feel disjointed and like there’s no plot to follow. I’m sad I couldn’t like this more.
It does my aging Millennial heart good to see the Thundercats in the hands of creators who want to tell a grown-up version of the characters that still honors the original series.
The mystery is building. I have...concerns about certain plot points, but for the moment, I'm all in on this series.
2.5 Maybe someone read my last review of vol 1. We are getting more interesting, more character development, slight art improvement but honestly, get someone else... Loved the mutant tale in #10, very well written and I hope not the last of this development. However, MORE MUM'RAH PLEASE!
A step up in every way from volume 1, we learned more about the rest of the cast as Lion-O takes a backseat this time. Mysteries, revelations and buildup throughout have me even more excited to continue this journey.
I think the series has found its footing now. We are learning more about each character and they all have something to do. Still, I can’t quite help but feel that something is missing, and I can’t pinpoint what it is. Nevertheless, I’m definitely looking forward to the next volume.
Overall thoughts on Vol 2 (Issues 6-10): This volume is heavy action-focused, and we see some of the Thunderians' secrets get brought to light over The Great War with the Mu'Tants.
The art's good. The plots are fine but the story moves as slow as molasses. We are 10 issues in and none of this feels like an arc. Just a bunch of one and done stories.