An action-packed LitRPG Isekai adventure about a mortal able to bargain for souls and barter with deities.
With a strange new world comes a strange new ability...He can make deals with gods. Somewhere faraway, the universe is in peril. But on Earth, Alan is minding his own business after a boring double-shift at the pawn shop… until he’s assaulted by a screaming archer who turns out to be a good shot.
Alan awakes in Strangey Town, a zany nightmarish jungle of ideas run by a horrid deity.
Things get even stranger when a clairvoyant frog confirms Alan has an affinity for magic, and that his powers are far from ordinary. He can convene with gods, bargain for souls, and tap into every known magic the universe has to offer. It's unheard of!
But with great promise, comes grave danger. Realms hellbent on seizing control of the universe seek to seize Alan’s potential, willing to declare war to gain it.
Through magic, blade’s edge, or a bargain, Alan will prevail. He's finally found a place not only where he belongs, but where he can thrive.
Bestselling author Marc Mulero returns with this wild LitRPG Isekai adventure about a mortal standing up to gods and showing them the power of a good deal. Filled with strange beings, unpredictable gods, slice-of-life elements, power progression, plenty of action, and a main character you can't help but root for.
Growing up, Marc was out of his mind (and perhaps still is). He knew full well that his creative, untamed mind was divergent from the pack. Ill-equipped with an inability to focus in school and a strong desire to explore, Marc was barely present wherever he was expected to be. It wasn’t until his twenties that he retreated from indulging in the vibrant scenarios playing out in his mind and emerged to join the business force, or as he called it, the Spock-side of this world. So there he went, earning his master’s degree and CPA license in the process. Surprisingly, he managed to find some enjoyment while experiencing this new chapter in his life.
One winter’s night, in the midst of a bout of insomnia, he heard the sound of a lightsaber beam within his head. Being an avid fan of all things unnatural and missing the colorful world of imagination, he realized that he had abandoned a part of him that he held dear. So in the spirit of staying true to oneself, he decided to resurrect his passion in the form of a novel. He worked long hours during the day dressed in suit and tie, so that he could relish in scribing his fantasies deep into the night. His tenacity was an attempt to unload one of his stories onto the world: a story with depth, intrigue, and complexity, one he’s hoping people will get lost in.
This was a drudgery to read with one inane battle after another. Seems like this author writes with very little forethought while relying on one confusing battle after another. This book was tortuous to read. I do not recommend it.
The beginning of this book is wild and quite unlike any other introduction into a LitRPG I read. I became quite excited. A realm that felt like a mushroom trip? How would the character cope?
Alas, its mysterious-ness didn't hold. It became a realm hated by the main character. The god of the realm is the one who killed him, but that god can't actually act in his origin world? The main character just lets it go? Wth.
The power leveling of the main character is extreme, and he's supposed to be a merchant. Yet, he rarely does trades, especially when a trade would have made sense. He didn't even make a trade at the end of the book when there was a literal god in front of him. He didn't try to broker peace when the realm was at war -- either time.
I had a lot of hope for this story and was excited, overall meh.
This entire review has been hidden because of spoilers.
Well that's som'min, but not necessarily in a good way. Thoughout the book I oscolated as I tried to figure out what I thought about this book and the ⭐'s danced back and forth, back and forth. As you can see I finally settled on 3. There were times when I hated the titular character as Alan was such a bleeding-heart and he also packed around so much teen angst it wasn't funny... if I wanted teen angst I'd read a YA novel! Although I loved both Durger and Yogi. They were super awesome characters. So even though I found some good and the storyline held my interest, I'm not gonna be pursuing any more books by Mike Mulero.
I was delighted to be given the opportunity to receive an ARC of this book, having read previous titles by Marc Mulero.
Alan's last recollection is of being fired at by an archer shouting "live again, you weird asshole". We, along with Alan, are thrown into a nonsensical land where the grass tickles your feet with intent, and the trees talk in an exaggerated island accent.
From this point, Alan's life only seems to get more complicated and interesting at the same time. He is confronted by not only talking frogs, but prophetic frogs. He is "befriended" by a wizardly mage & finds himself in Strangely Town, his town.
From this point on we have a host of escapades starring our fearless adventurer, Alan Right. Along the way he learns to use his Saro abilities, making some stalwart friends as he goes.
This book is a fantastical read, I was compelled to keep reading, no matter how late in the night. Many a point, I chuckled out loud.
If you are looking for a great fantasy experience, look no further. I'm waiting eagerly for the next installment.
Unlikeable main character, just doesn't learn from the past but somehow still manages to progress faster than all others (plot armor is strong in this one). Will not continue series.