Jump to ratings and reviews
Rate this book

Making Games for the C-64

Rate this book
Learn how to program games for the Commodore 64!
You'll learn how to draw text, scroll the screen, animate sprites, create raster effects, play music and sound effects and more.
Use the 8bitworkshop Web-based IDE to see your code run instantly in the browser.
The book also covers topics such as binary numbers, memory maps, bank switching, PEEK and POKE commands, sprite collision detection, multicolor mode, full-screen scrolling, raster interrupts, demo tricks, 6502 coding, C64 music and SID files, and more.
Create games and share them with your friends!

239 pages, Paperback

Published November 14, 2024

1 person is currently reading

About the author

Steven Hugg

5 books12 followers

Ratings & Reviews

What do you think?
Rate this book

Friends & Following

Create a free account to discover what your friends think of this book!

Community Reviews

5 stars
0 (0%)
4 stars
0 (0%)
3 stars
0 (0%)
2 stars
0 (0%)
1 star
0 (0%)
No one has reviewed this book yet.

Can't find what you're looking for?

Get help and learn more about the design.